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Submitter
SUPPORT TOPIC File Information
- Submitted: Oct 15 2014 08:11 AM
- Last Updated: Jan 13 2015 07:02 AM
- File Size: 93.86MB
- Views: 16767
- Downloads: 3,330
-
Author(s):
edizzle
freneticamnesic
Javier1515 - Manufacturer: Sega
- Year: 1999
-
IPDB Link:
- ROM: Link to ROM
- Media Pack: Link to Media Pack
- Permission to MOD?: Yes, without approval
Previous Versions
Download Harley Davidson VP990 (Sega 1999) 1.1
6 Votes
It's been a long time coming but glad to finally release this table.
Long list of Thank Yous:
wtiger - playfield image
destruk/bezeen - VP8 table used for reference
frenetic - a whole bunch of crap, including bike models, bike animation, GI, lighting effects, and in general helping me learn new VP things
Dark - traffic light model and primitive gates, screws, and other hardware
Zany - ramp model, bumper caps
xgizzle - also was working on the same table separately. backwall image
Javier1515 - added ball rolling and collision sounds
All VP people for making this such a fun hobby
This is my first attempt at building from scratch, which was quite intimidating but again, the forums is always willing to help. I definitely need to say Frenetic took this table to another level with all the things he added.
A unique thing about this game is the center ball save that can be controlled by the player. I Guess it would be nice to have a magna save button for this one. Hope you enjoy!
By the way, I am aware that this is listed as a Sega Table, but is using the Stern ROM. Oh well. The roms are exactly the same, game-wise.
Long list of Thank Yous:
wtiger - playfield image
destruk/bezeen - VP8 table used for reference
frenetic - a whole bunch of crap, including bike models, bike animation, GI, lighting effects, and in general helping me learn new VP things
Dark - traffic light model and primitive gates, screws, and other hardware
Zany - ramp model, bumper caps
xgizzle - also was working on the same table separately. backwall image
Javier1515 - added ball rolling and collision sounds
All VP people for making this such a fun hobby
This is my first attempt at building from scratch, which was quite intimidating but again, the forums is always willing to help. I definitely need to say Frenetic took this table to another level with all the things he added.
A unique thing about this game is the center ball save that can be controlled by the player. I Guess it would be nice to have a magna save button for this one. Hope you enjoy!
By the way, I am aware that this is listed as a Sega Table, but is using the Stern ROM. Oh well. The roms are exactly the same, game-wise.
What's New in Version 1.1 (See full changelog)
- Sorry...a few more updates
- Javier1515 added ball rolling and collision sounds!
- Fixed right outlane as previously it was not possible to drain the ball
- slightly updated physics
- minor GI updates
The ball falls off the left ramp again.Can you fix it please.
Thank you !
Hello Mr Pinball. Just to verify, you were running the PM5 version of the table in PM5 vp? Do you mean it flies off and onto the plastic piece and gets stuck? Or does it not make it over the hump and drop off into the bumpers below? If it falls off into the bumpers below, that is how the real table is. It's hard to tell from the FS angle, but there is an opening for the ball to drop off to the playfield if it doesn't make it over the hump.
you can see the opening of the ramp in this picture:
really like the table, just have one small thing. i lost the ball, but the machine did not go looking for it. i thought (most) machines should be going looking for the ball. if the machine does not find the ball it should give me a bonus and a new ball. however this machine just keeps on going like there is nothing wrong. is there a fix for this?
Hello. Thanks for the feedback. Did you recall where the ball seemed to disappear? Yes, if the ball gets stuck somewhere, you should see the machine start a ball search. On this table, the bike should start moving up and down.
Or do you mean that you lost the ball via a drain and the round was supposed to end, but it did not. If that is the case, I have not seen that before and perhaps just a weird glitch occurred and a reset would be needed. Please let me know what you find.
I seem to see the ball get behind the RIDE targets on the right occasionally and get lost down below the table... does this happen for anyone else?
db2s not working - a solution was mentioned earlier- where exactly is that?
Under the guy's name at the top is a red button saying "Support Topic", he meant you should read that.
so it turns out there are 2 instances of "VpinMAME" to change to B2S.Server.
Backglass works fine after that ![]()
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really like the table, just have one small thing. i lost the ball, but the machine did not go looking for it. i thought (most) machines should be going looking for the ball. if the machine does not find the ball it should give me a bonus and a new ball. however this machine just keeps on going like there is nothing wrong. is there a fix for this?