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Jaws (Ultimate Edition) (p2.7) (DOFLinx - Cabinet Edition) [Future Pinball]

jungle lord williams VPX 1981

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#1 TerryRed

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Posted 19 November 2016 - 07:26 PM

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File Name: Jaws (Ultimate Edition) (p2.7) (DOFLinx - Cabinet Edition)

File Submitter: TerryRed

File Submitted: 17 Nov 2016

File Category: Future Pinball

Author(s): rom<br />SLAMT1LT<br />TerryRed (DOFLinx mod)
Manufacturer: Original
Year: 2016
Permission to MOD?: Yes, without approval


 
Jaws (Ultimate Edition 1.05) (p2.7) (DOFLinx - Cabinet Edition)
 
(Permission to mod this table was given by SLAMT1LT)
 
A video demonstration of this table in my cabinet can be seen here:
 

 
 
Requirements / Installation: Regardless of using this table with force feedback (Pinball Cabinet) or without (Desktop), you MUST install the current
DOFLinx.vbs script into your ‘Future Pinball\Scripts’ folder. Running the table without DOFLinx.vbs will cause an error. (FF_INIT)

 
DOFLinx.vbs is included with the DOFLinx install package.  
 
DOFLinx install package download:
The current download of DOFLinx can be found through this post at vpforums:
 
http://www.vpforums....showtopic=35852

 
It is recommended to use this table with BAM (Better Arcade Mode), in order to get the most accurate version of physics intended for this table. Copy the *.fpt and *.xml within this archive to your "Future Pinball\Tables" directory.
 
===================================
 
DOFLinx - "A powerful utility for cabinet owners to make the most of force feedback and lighting." - by DDH69
This Future Pinball table has DOFLinx commands added to it. This will enable support for pinball cabinet force feedback devices such as flipper solenoids, shaker motor, contactors for drop targets-slingshots-bumpers, FIRE button, lighting effects, blower fan, beacon, strobes and more! This will work with Led-Wiz, Sainsmart USB, PacLed64, and KL25Z.

Cabinet Use:
For cabinet users running DOFLinx: This table will function with the in-game sounds for mechanical devices such as flippers,
slingshots, bumpers, etc muted.  Instead, you will only hear your cabinet's feedback devices for those actions.
The rest of the game's sounds will play normally as intended by the table author.
 
Desktop Use:
For desktop users: This table CAN still function normally without DOFLinx running, but you MUST have the DOFLinx.vbs script file in your "scripts" folder.
(read "Requirements / Installation"). It will play perfectly with the original in-game mechanical sounds playing through your PC's speakers.

 
Note: Any DMDs or HudOverlays intended for desktop use were moved so that they wouldn't appear on the playfield screen. 
 
Night Mode:
For cabinet users who want to play at night with their cabinet noise makers turned off, this table can be toggled between 
Cabinet Use (noisy), and Desktop Use (Night Mode). Please consult the DOFLinx guide (included with the DOFLinx install package)
for more information on how to use Night Mode. 

 
Billboard and Movie Clips:
You can have the movie clips appear on your backglass. Use the Future Pinball editor...chose Translite...and then drag the "OverlayMovie" Overlay on to the Translite..and save the table.
 
We hope you enjoy the DOFLinx cabinet experience!
 
For SLAMT1LT's newest versions of his tables (without DOFLinx support), goto his website:
 
http://speak1970.wix...pinballemporium
 
 
Jaws (Ultimate Edition 1.05) (p2.7) (DOFLinx - Cabinet Edition)
 
(Permission to mod this table was given by SLAMT1LT)
 


Click here to download this file



#2 Vizzini

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Posted 25 November 2016 - 06:12 AM

Thanks TerryRed. We played this a lot today. Very nice work! I made one small color change: Your Green to Medium_Turquoise for the bumpers. MT is a nice white ocean blue color and seems to match the table's theme well. Again thanks for the work on this. You know I love this table!



#3 TerryRed

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Posted 30 November 2016 - 01:19 AM

Glad you like it! I bet your gear motor is getting a workout!

 

No problem with you changing colours at all. I always struggle between matching the exact colours of what is on the table as well as the theme of the table for the flashers.  

 

If the table has a specific colour (slings for this were red)...then I use that. If bumpers have no specific colour...I tend to chose a colour that is a bit different so when the flashers are going off, you can tell what is going on with the table.

 

Tron Legacy would only ever have 3 colours for flashers if I stuck to only the theme. So I'm mixing things up a little for that one.



#4 tabascoman77

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Posted 27 February 2018 - 04:14 PM

Great table, Terry. LONG time fan of this dating back to when it was first created and wish it could be made into a real life table. The only thing I'm coming across (and this is probably a pretty simple fix) is that I can't see the DMD in Desktop Mode. Any suggestions?


Custom build: Windows 10, i5 6600, Nvidia GTX 970, 16 GB RAM






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