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Jack*Bot VP91x 1.1.1


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#1 jpsalas

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Posted 20 May 2010 - 07:28 PM

Jack*Bot VP91x 1.1.1



Version: 1.1.1
Category: VPinMAME 9.x Recreations

Author(s): jpsalas

Description:
Based on the Williams table, Jack*Bot, from 1995.
I guess this table don't need a very long introduction. But if you need a long explanation of the rules I have included a nice htnl file full with links which is a very nice read.

Thanks to MacFly for suggesting this table and for the graphics he made, like the playfield, backdrop, apron and the flyers (included in the zip). I guess this is his favorite table smile.gif. I also would like to thank to StrangeLeo for testing the table.

As always the table is angle independent, so you may change the view as you like. If you don't like the DMD on top then just delete it and adjust the Xscale, Yscale and any other parameter you may want on the backdrop properties page of the editor.

JP

Update 1.01:
- Added missing peg.


Update 1.02 24 May 2010
- added some walls to avoid the ball getting stuck.
- slowed down the table
- changed some sounds
- changed to end top ramp.

Update 1.1 13 July 2011
- Updated for VP12, with alpha transparency and the newest sounds and settings.

Update 1.1.1 18 July 2011
- Fixed the ball jumping out of the left ramp

View File

Submitted by jpsalas, on May 20 2010, 03:28 PM

Edited by jpsalas, 18 July 2011 - 06:55 PM.

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#2 kruge99

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Posted 20 May 2010 - 07:40 PM

Wow!! Thanks JP!!


Best Regards,
Todd.

[proud owner of a Williams Solar Fire]

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#3 TheMcD

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Posted 20 May 2010 - 08:04 PM

Nice. Once again, standard JP quality release. And somehow, that backdrop is seriously giving me a Sixtine Chapel vibe.

Thanks.

The McD

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#4 bolt

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Posted 20 May 2010 - 08:09 PM

Thanks for this awesome release, I had never played this table.
The table looks really sharp and have nice sound(german sounds too) and is soooo fast.
Sorry JP, your table is so new but on ball founds between the multiball a hiding-place.




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#5 Shooby Doo

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Posted 20 May 2010 - 08:10 PM

Thanks again for another one JP! Top notch! (as if I could expect any different from you)

#6 d3xtro

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Posted 20 May 2010 - 08:13 PM

Thanks a lot JP !!!

Much appreciated.

Cheers,

drinks.gif

EDIT:

JP you are an 'evil' man ...

wink.gif

I cannot stop playing this magnificent table !!!

help.gif

I enjoy it immensely.

yahoo.gif

I feel 'ashamed' to be able to play for free ...

blush.gif

Edited by d3xtro, 20 May 2010 - 09:48 PM.


#7 UncleReamus

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Posted 20 May 2010 - 08:21 PM

BEAUTIFUL work JP! Downloading now!

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#8 smakx

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Posted 20 May 2010 - 08:38 PM

This plays really snappy and looks great too. It is also well optimized and runs good on my mid level system even during multi ball. Thanks for yet another fantastic recreation JP!
"Pinball is the absolute pinnacle of human achievement, the perfect union of art and science, the purpose of mankind's creation and the answer to its greatest mystery, the very meaning of life its self."

#9 Harakiri

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Posted 20 May 2010 - 08:41 PM

We're not worth it! We're not worth it! biggrin.gif

#10 Harakiri

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Posted 20 May 2010 - 08:54 PM

I forgot that JP shares his tables and rom in his website. Feel free to remove this post please... biggrin.gif

Edited by Harakiri, 20 May 2010 - 09:03 PM.


#11 KloggMonkey

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Posted 20 May 2010 - 09:10 PM

Awesome recreation!
I thought I had my machine waxed up and playing fast but this is super fast. biggrin.gif
Sometimes the quickness of the ball freaks out the rom if it goes over the mini playfield too fast.

Plays really close to the real deal, in fact in some ways much better.
I wish my real life ball-locks worked as well as the VP ones... stupid sample game and its bounce outs.
I keep trying to fix it but never can seem to get it perfect. Any ideas out there?

Some general thoughts about Jackbot rules after playing many many games:

Buy ins should be disabled.
Wish you could light the chest lamps via the side targets for the first opening.
Solar Jets timer is a bit quick compared to the double or nothing, or even Pinbot's energy transfer
Hurry up points seem too low.
Mega ramp points seem too low.
During casino run you should not loose the bank with a timeout because there are already too frequent bombs.
Mega visor is the true wizard mode.

Does anyone know what the feature adjustment for casino run length does(A2. 31)?
It has easy, medium, and hard, but the timer is always at 45 sec regardless of setting. Nothing in the manual on this one.






#12 gordon

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Posted 20 May 2010 - 09:50 PM

Thanks, nice table!!!

#13 KloggMonkey

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Posted 20 May 2010 - 10:01 PM

The extra slingshots (to the left of the game saucer lights, below the jet bumpers, and below the drop targets) seem to be part of what makes the table play so fast.

No criticism is intended in any my posts, only my observations. All of JP's tables are works of art.



#14 FDSystems

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Posted 20 May 2010 - 10:09 PM

Fantastic as always!

Tip for windows 7 users: This table only plays fine on my laptop with classic windows theme, deactivate aero.
From Brasil. Updated version of 1234fd



#15 mach2

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Posted 20 May 2010 - 10:23 PM

looks great, Amazing work for a very good table, great gameplay
thanks JP cool.gif

Edited by mach2, 20 May 2010 - 10:24 PM.


#16 jpsalas

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Posted 21 May 2010 - 02:20 AM

Thanks for your comments!

Thanks bolt, there is a missing peg there smile.gif I'll that this evening.

JP

My web site:

http://sofie40.no/jpsalas

 

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#17 neoblood

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Posted 21 May 2010 - 02:35 AM

Wow one of my favorites, thanks. I request a bride of pinbot someday also laugh.gif
A Pinball a day takes the boredom away

#18 TheKeef

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Posted 21 May 2010 - 02:38 AM

QUOTE (jpsalas @ May 20 2010, 09:20 PM) <{POST_SNAPBACK}>
Thanks for your comments!

Thanks bolt, there is a missing peg there smile.gif I'll that this evening.

JP


You're the man JP, I love this table. *-Bot is my favorite set of tables, Pin, Bride and Jack. Really nice work man. cool.gif

Non-Hodgkins Lymphoma Survivor. Cancer Killing Ninja.

#19 vic viper

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Posted 21 May 2010 - 03:00 AM

Thanks JP,

Table plays sharp.
SHOOT THE CORE

#20 humid

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Posted 21 May 2010 - 03:20 AM

Thanks for another awesome release JP. From billiards, right into cards. You know the themes that were big throughout pinballs long history.

Table plays quick and looks sharp in every detail.
I tawt I gawt a weepway