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VP10 is here (beta)

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#3801 Rappelbox

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Posted 28 December 2015 - 11:30 AM

Centaur in vpx! Awesone :D
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#3802 toxie

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Posted 28 December 2015 - 12:11 PM

thats awesome, too, but its not about the table.. ;)



#3803 neohusky

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Posted 28 December 2015 - 12:13 PM

What system is that running on cause 18% utilisation is pretty low?

#3804 toxie

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Posted 28 December 2015 - 12:36 PM

the windows is not in focus, so thats also okay.. and its also not about that.. :)



#3805 TedB

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Posted 28 December 2015 - 12:45 PM

"b2s" for desktop users?



#3806 shadowjuggalo

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Posted 28 December 2015 - 12:55 PM

Its only running 256 megabytes.

#3807 freezy

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Posted 28 December 2015 - 01:34 PM

so who can tell me what is awesome about this picture:

 

Your taste in Windows colors? :)



#3808 Outhere

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Posted 28 December 2015 - 01:44 PM

so who can tell me what is awesome about this picture:

 it shows all that nice Information
 


Edited by Outhere, 28 December 2015 - 02:31 PM.


#3809 kiwi

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Posted 28 December 2015 - 01:53 PM

It seems to me that VPX uses all 4 cores of my processor, right?

 

Max



#3810 hmueck

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Posted 28 December 2015 - 01:57 PM

VPX is running as an App. Going to the Microsoft Store now? ;)


VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#3811 TedB

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Posted 28 December 2015 - 02:04 PM

 

so who can tell me what is awesome about this picture:

 it shows the information
 

 

 

If Outhere wins this contest I am going to boycott VPX



#3812 chepas

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Posted 28 December 2015 - 02:06 PM

64bit


Bump maps are the new auto-tune :BDH:
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000


#3813 toxie

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Posted 28 December 2015 - 02:14 PM

we have a winner!  :)



#3814 chepas

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Posted 28 December 2015 - 02:18 PM

:) Good news!


Bump maps are the new auto-tune :BDH:
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000


#3815 shadowjuggalo

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Posted 28 December 2015 - 02:20 PM

How is it? Do you see a performance boost?

#3816 toxie

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Posted 28 December 2015 - 02:26 PM

not really.. also there is more work to do, its just the first up and running prototype version, as VPM was always the problem so far, VPX can already be compiled in 64bit (and also works from all rudimentary testing)..



#3817 randr

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Posted 28 December 2015 - 06:16 PM

This is big!

randr___pinball.png                         


#3818 toxie

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Posted 30 December 2015 - 12:10 PM

to accompany the VPM 64bit experimental build, here is the same for VP..

note that the dlls still have the same name as the 32bit variant, so please create a new folder for the 64bit version..

also note that this could screw up your tables when saving (it should hopefully not though, but if it does please let us know)..

Attached Files



#3819 SILVERBALL

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Posted 30 December 2015 - 01:23 PM

Toxie ... I'm ignorant - what benefit would the 64bit version bring?

Btw - VPX is awesome and very, very well done. Thanks to all involved.

#3820 toxie

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Posted 30 December 2015 - 03:34 PM

basically nothing.. :)

its about being more future proof, plus one step of getting away from DX7 for VPM, too..







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