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Visual Pinball 9 is here!


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#1 Noah Fentz

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Posted 27 January 2009 - 11:50 PM

Finally, the update drought is over! We have VP9!

yahoo.gif

VP 9 Features include:
  • Optimized for vpm.
  • LOTR runs close to full speed with emulated sound.
  • Ball blurring/stutters/etc have been greatly reduced.
  • This still has lag/issues with 26 balls in play on Johnny Mnemonic.
  • Translate locked triggers.
  • Plunger and all other objects can be locked in the editor.
  • Sound/graphic exporter/table unlocker.
  • Dual display span mode support so vp has full control over the backbox display as well as table.
  • Table rotation - 360 degrees possible.
  • Full physics options for slope, oblique correction, flipper settings, ball dampening, scatter angle, friction, gravity.
  • Table scaling support X+Y.
  • Table bottom height - set the bottom of the table lower than the playfield surface for realistic holes.
  • Scriptable exit table to desktop method.
  • Updated for DirectX9 0 full hardware rendering.
  • Reduced engine crashes.
  • Support for Pinball Wizard Input Controller.


And, yes, the ball through the flipper HAS BEEN FIXED!

Keep an eye on VPForums.org for future updates!


IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


Coming soon ...

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Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
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#2 Steely

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Posted 28 January 2009 - 01:54 AM

Very interesting. I'm checking it out now.
The upgrade descriptions in the pdf look like this will boost some life back into VP!

Thank you David, and to all others involved.
Destruk, Rolle Cruz, Jim Hernandez, Randy Davis, Chris Leathley & Phoenixx.



Tried it, response... http://vpforums.org/...t...dpost&p=431

Edited by Steely, 28 January 2009 - 02:53 AM.


#3 Mr. Pacman

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Posted 28 January 2009 - 12:43 PM

Are you serious!!??????????!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I'm going to have a cold shower! ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif

Come on, this can't be happen!!

#4 marv75

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Posted 28 January 2009 - 02:49 PM

Sounds great Noah I hope in the future tables will be built to support it! Now for a hot 'n cold shower!! smile.gif

Edited by marv75, 28 January 2009 - 02:49 PM.

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#5 Pinball Ken

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Posted 28 January 2009 - 05:29 PM

Whoo-hoo!

Now I can update my tables and upload them here.

Well done the team involved.

PK clapping.gif
VP Released Tables

Attack From Mars, Batman, Cirqus Voltaire (Fuseball), Corvette, Cue Ball Wizard, NBA Fastbreak, No Fear (Germax), Judge Dredd (aurian), JunkYard, Indiana Jones (Redux), Medieval Madness (macho), SafeCracker, Star Trek: The Next Generation (Destruk), Tales of the Arabian Nights (At Night), The Shadow, The Sopranos, The Simpsons Pinball Party, The Who's Tommy, Theatre of Magic (At Night).

#6 Krellan

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Posted 29 January 2009 - 07:16 AM

Wow, that's great news!

Has it been made more friendly towards newer video cards? I'm really hoping the ATI bug, now the ATI-and-also-NVidia bug, has been fixed in VP9.


#7 MajikBubble

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Posted 29 January 2009 - 08:45 PM

Seems the new release has a bug: if you start a new table (not saved), and launch the table, then quit, it completely exits the program.

Other than that, it's a pretty awesome release.

Good job!!


#8 faralos

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Posted 30 January 2009 - 03:29 AM

what about those invisible flippers? when can you fix that bug? every table I load into vp9 (including the 'new' one in there already) has no visible flippers, nor plungers
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And most important, have the courage to follow your heart and intuition.Ē
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#9 wtiger

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Posted 30 January 2009 - 03:53 AM

faralos,
Did you try going to the Preferences menu and select a proper resolution. Also make sure it's set to Full Screen and not Windowed. That worked for me to fix it.

#10 Noah Fentz

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Posted 30 January 2009 - 04:30 AM

QUOTE (faralos @ Jan 29 2009, 10:29 PM) <{POST_SNAPBACK}>
what about those invisible flippers? when can you fix that bug? every table I load into vp9 (including the 'new' one in there already) has no visible flippers, nor plungers



http://vpforums.org/...1...dpost&p=441

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


Coming soon ...

VirtuaPin.com.au


My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.


#11 Clean Richards

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Posted 12 February 2009 - 10:03 AM

This sounds like great news for the community. I don't have a ton of time to peruse the forums these days so I feel like I'm behind on what's going on with this. Can anyone give some background on how this came about? Who's working on it? Is Randy involved? A thousand pardons if this info is already posted somewhere on here. Thanks.

#12 Noah Fentz

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Posted 14 February 2009 - 06:39 AM

QUOTE (Clean Richards @ Feb 12 2009, 05:03 AM) <{POST_SNAPBACK}>
Can anyone give some background on how this came about? Who's working on it? Is Randy involved? A thousand pardons if this info is already posted somewhere on here. Thanks.


http://vpforums.org/...p?showtopic=159

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


Coming soon ...

VirtuaPin.com.au


My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.


#13 VonStrogganoff

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Posted 17 August 2009 - 06:23 PM

QUOTE (Mr. Pacman @ Jan 28 2009, 07:43 AM) <{POST_SNAPBACK}>
Are you serious!!??????????!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I'm going to have a cold shower! ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif

Come on, this can't be happen!!


What?
SURPRISE, TENDERFOOT.

#14 Mr. Pacman

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Posted 17 August 2009 - 06:38 PM

QUOTE (VonStrogganoff @ Aug 17 2009, 06:23 PM) <{POST_SNAPBACK}>
QUOTE (Mr. Pacman @ Jan 28 2009, 07:43 AM) <{POST_SNAPBACK}>
Are you serious!!??????????!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I'm going to have a cold shower! ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif ohmy.gif

Come on, this can't be happen!!


What?


Long story...in a few words nobody was expecting a VP v9.x.x release...it was almost abandoned. VP9 introduced new physics engine, new graphics engine (compatible with dx 9) and many other very important features that all of us were dreaming for years..

#15 boleromercedes

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Posted 18 April 2012 - 07:18 PM

thanks ! fish tales the best

#16 Arcade4

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Posted 18 April 2012 - 07:42 PM

QUOTE (boleromercedes @ Apr 18 2012, 02:18 PM) <{POST_SNAPBACK}>
thanks ! fish tales the best


Wow. a thread from 2009.
Time travel much.

#17 ebarlow99

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Posted 18 April 2012 - 08:02 PM

what a minute..your telling me Fish tales is out? where?

#18 xio

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Posted 18 April 2012 - 08:05 PM

Now that it's been digged out, what about VP 10 ? whistle.gif

#19 Joe

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Posted 19 April 2012 - 01:33 AM

QUOTE (xio @ Apr 18 2012, 03:05 PM) <{POST_SNAPBACK}>
Now that it's been digged out, what about VP 10 ? whistle.gif

what about VP 9.1.5 or 9.2?

#20 Rawd

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Posted 19 April 2012 - 03:36 AM

I am from the future. VP9 works out great everyone, and continues to get better for years to come.

rawd3.gif

 





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