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Submitter
SUPPORT TOPIC File Information
Download Aquarius (Gottlieb) (1970) 1.2 DT.zip 1.2
5 VotesAquarius Wedgehead Gottlieb
0
**** REQUIRES VP 9.9x *****
'*
'* Gottlieb's 1970 Aquarius
'* Table primary build/scripted by GNance
'* http://www.ipdb.org/machine.cgi?id=79
'*
'* Thanks to the following for their contributions (whether they know it or not!)
'* If I have missed anyone, let me know as this table would not exist without the
'* folks in the community.
'*
'*
'* Loserman - Aquarius was started from Loserman's Spin-a-Card - so the following credits should look pretty familiar!
'*
'* JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
'* EalaDubhSidhe - table object templates
'* Black - HS save/load routines
'* Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
'* akiles50000 - images used for the plastics
'* Inkochnito - scorecards/instruction cards
'* Herweh - directB2S designer and tools
'* JimmyFingers - rolling ball and other objects' sound routines
'* hauntfreaks - newer postit note images
'*
'* Of course, the team behind Visual Pinball - without them, there wouldn't be much choice for playing pinball on a PC
'* I also must include Black and his Future Pinball as I used tables on that platform to help in building my VP tables.
'*
For this table, I am using Loserman's new method for enabling/disabling the dB2S backglass. By default the backglass is disabled.
The easy way to enable it is this method:
1. Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
2) Open this file in notepad and change the "0" to a "1" and save.
3) Next time you launch, the backglass will launch.
Or, you can create the file LMEMTables.txt in the VPinball USER folder and put a "1" (no quotes) in the first and only line of the file
'*
'* Gottlieb's 1970 Aquarius
'* Table primary build/scripted by GNance
'* http://www.ipdb.org/machine.cgi?id=79
'*
'* Thanks to the following for their contributions (whether they know it or not!)
'* If I have missed anyone, let me know as this table would not exist without the
'* folks in the community.
'*
'*
'* Loserman - Aquarius was started from Loserman's Spin-a-Card - so the following credits should look pretty familiar!
'*
'* JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
'* EalaDubhSidhe - table object templates
'* Black - HS save/load routines
'* Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
'* akiles50000 - images used for the plastics
'* Inkochnito - scorecards/instruction cards
'* Herweh - directB2S designer and tools
'* JimmyFingers - rolling ball and other objects' sound routines
'* hauntfreaks - newer postit note images
'*
'* Of course, the team behind Visual Pinball - without them, there wouldn't be much choice for playing pinball on a PC
'* I also must include Black and his Future Pinball as I used tables on that platform to help in building my VP tables.
'*
For this table, I am using Loserman's new method for enabling/disabling the dB2S backglass. By default the backglass is disabled.
The easy way to enable it is this method:
1. Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
2) Open this file in notepad and change the "0" to a "1" and save.
3) Next time you launch, the backglass will launch.
Or, you can create the file LMEMTables.txt in the VPinball USER folder and put a "1" (no quotes) in the first and only line of the file
What's New in Version 1.2 (See full changelog)
- Fixed a minor coding error
- Fixed a problem where the B2S backglass socre wasn't reset when a new game was started.
- Fixed a problem where the playfield plastics were displayed on the surface of the playfield.
Thanks for the very nice table and updates!
Thanks for the update, GNance!
plays excellent more e.m's please love them
So pleased to download this. Used to play this table a lot when it first came out in an arcade in Redcar , North Yorkshire, England then on holiday in Douglas, Isle of Mann. Eventually was able to buy the table but then sold it and wished I hadnt. I found the default strength of the Bumpers is too low compared to the real machine and the top right rubber to bounce the ball back not bouncy enough, so it is hard to knock out the numbers in the top holes, #2 is very hard to get with weak bumper 1. Change the strength of the 3 bumpers to about Force 10 and plays much better and realistic, easier to get the special lit then. Otherwise brilliant
Mike, Canterbury Kent, SE England
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I am your fan Gnancy, great quallity graphic and nice sound.