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VPinball 911


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#21 unclewilly

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Posted 22 February 2011 - 06:07 PM

On some systems solid black shows as transparent. I will have this updated soon, working through my table list now.

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#22 faralos

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Posted 22 February 2011 - 06:55 PM

ok I am a little lost, what are Alpha Ramps? I am guessing that it is only available in 9.10? which i don't use due to the decals not showing up at all
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#23 Sabbat

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Posted 22 February 2011 - 07:04 PM

QUOTE (faralos @ Feb 22 2011, 10:55 AM) <{POST_SNAPBACK}>
ok I am a little lost, what are Alpha Ramps? I am guessing that it is only available in 9.10? which i don't use due to the decals not showing up at all


Decal's show up now in 911 and alpha ramps are new super transparent awesome looking ramps that will soon be seen in tables made with 910/911.

and thanks UW i knew you were working on your older tables so it didn't bother me much and i'll just be patient for now smile.gif

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#24 unclewilly

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Posted 22 February 2011 - 07:23 PM

Farlos. Alpha are ramps now available with png transparency. So rather then the picelated transparent ramps we have been using, we can now have ramps with true transparency. Hopefully I'll have fathom and comet with alpha ramps and layback on the fs versions uploaded today.

"it will all be ok in the end, if it's not ok, it's not the end"
 
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx

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#25 cupid

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Posted 22 February 2011 - 08:11 PM

QUOTE (unclewilly @ Feb 22 2011, 07:07 PM) <{POST_SNAPBACK}>
On some systems solid black shows as transparent. I will have this updated soon, working through my table list now.

Thanks for the precise bug report. I will look at that, now it's easy to find, i think. I think i know where this bug sits -> Next Version.

QUOTE (Sabbat @ Feb 22 2011, 08:04 PM) <{POST_SNAPBACK}>
QUOTE (faralos @ Feb 22 2011, 10:55 AM) <{POST_SNAPBACK}>
ok I am a little lost, what are Alpha Ramps? I am guessing that it is only available in 9.10? which i don't use due to the decals not showing up at all

Decal's show up now in 911 and alpha ramps are new super transparent awesome looking ramps that will soon be seen in tables made with 910/911.

Thanks Sabbat. That made me smile.
The world is devided into people who think they are right.

#26 Pin-Pete

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Posted 22 February 2011 - 08:52 PM

Found a nudging bug.Only bang back (T) works OK.

Greetings:Petri


#27 destruk

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Posted 22 February 2011 - 09:30 PM

QUOTE (cupid @ Feb 22 2011, 01:11 PM) <{POST_SNAPBACK}>
QUOTE (unclewilly @ Feb 22 2011, 07:07 PM) <{POST_SNAPBACK}>
On some systems solid black shows as transparent. I will have this updated soon, working through my table list now.

Thanks for the precise bug report. I will look at that, now it's easy to find, i think. I think i know where this bug sits -> Next Version.

QUOTE (Sabbat @ Feb 22 2011, 08:04 PM) <{POST_SNAPBACK}>
QUOTE (faralos @ Feb 22 2011, 10:55 AM) <{POST_SNAPBACK}>
ok I am a little lost, what are Alpha Ramps? I am guessing that it is only available in 9.10? which i don't use due to the decals not showing up at all

Decal's show up now in 911 and alpha ramps are new super transparent awesome looking ramps that will soon be seen in tables made with 910/911.

Thanks Sabbat. That made me smile.



Hopefully we can fix it without modifying the saved color. That's what they did for Ultrapin - as sometimes you want true black to be invisible/transparent.

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#28 BigBoss

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Posted 22 February 2011 - 09:46 PM

Is there anything that explains how to use the new ball aspect feature?

#29 cupid

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Posted 22 February 2011 - 10:49 PM

QUOTE (BigBoss @ Feb 22 2011, 10:46 PM) <{POST_SNAPBACK}>
Is there anything that explains how to use the new ball aspect feature?

Option 1: let the ball stretch as in 9.0.10 and smaller. The ball is an egg at some tables.
Option 2: Anti stretch the ball against the table scale. (slightly anti strech the ball)
Option 3: Anti stretch against table scale and monitor scale. If you have a 16:9 Monitor, choose this. If you have a 16:9 Monitor and you rotated your windows desktop (small Task bar in windows), choose 16:9 ( R) (R for Rotated). 99% will likely choose 16:9 or 4:3 with the tables, you can download here. The Ball should be perfect round.

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#30 BigBoss

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Posted 22 February 2011 - 10:56 PM

QUOTE (cupid @ Feb 22 2011, 02:49 PM) <{POST_SNAPBACK}>
QUOTE (BigBoss @ Feb 22 2011, 10:46 PM) <{POST_SNAPBACK}>
Is there anything that explains how to use the new ball aspect feature?

Option 1: let the ball stretch as in 9.0.10 and smaller. The ball is an egg at some tables.
Option 2: Anti stretch the ball against the table scale. (slightly anti strech the ball)
Option 3: Anti stretch against table scale and monitor scale. If you have a 16:9 Monitor, choose this. If you have a 16:9 Monitor and you rotated your windows desktop (small Task bar in windows), choose 16:9 ( R) (R for Rotated). 99% will likely choose 16:9 or 4:3 with the tables, you can download here. The Ball should be perfect round.

Cupid

But where do you select these options in the table designer?


#31 oooPLAYER1ooo

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Posted 22 February 2011 - 11:14 PM

It's in the video Prefferences at the bottom of the box

°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)





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#32 Wizards_Hat

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Posted 22 February 2011 - 11:35 PM

Just about to set about updating the guide to 9.1.1! [current guide for 9.09 here: http://www.vpforums....Guide - 908.pdf]

Regards,
Dan.
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#33 Sandro

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Posted 23 February 2011 - 12:05 AM

QUOTE (unclewilly @ Feb 22 2011, 02:23 PM) <{POST_SNAPBACK}>
Farlos. Alpha are ramps now available with png transparency. So rather then the picelated transparent ramps we have been using, we can now have ramps with true transparency. Hopefully I'll have fathom and comet with alpha ramps and layback on the fs versions uploaded today.


I'm assuming the 4:3 releases will have the new alpha ramps as well, correct? I hope so. smile.gif

#34 BigBoss

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Posted 23 February 2011 - 12:08 AM

Wow, I was totally off base. SO obvious. Thanks. The feature sure improves appearance.

#35 Rawd

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Posted 23 February 2011 - 12:28 AM

QUOTE (faralos @ Feb 22 2011, 11:55 AM) <{POST_SNAPBACK}>
ok I am a little lost, what are Alpha Ramps? I am guessing that it is only available in 9.10? which i don't use due to the decals not showing up at all


Faralos. The title of this thread is VP 9.1.1 Sometimes I wonder if you even read the threads that you post in. Alpha ramps were politely explained to you about 3 weeks ago.

Edited by Rawd, 23 February 2011 - 12:29 AM.


 


#36 Sabbat

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Posted 23 February 2011 - 02:43 PM

Are you guys positive that the anti-stretch doesn't effect the ball physics in some minimal way? I am only saying because i seem to have experienced it doing so but only on 1 table.

JP's Bow and Arrows table (desktop version not the FS mod by iceman)

The ball occasionaly barely makes it through the gate out of the plunger lane. I have probably put in close to 100 virtual quarters into this machine and i've never seen it happen prior to 911.

Edited by Sabbat, 23 February 2011 - 02:43 PM.

If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link

#37 cupid

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Posted 23 February 2011 - 09:47 PM

QUOTE (Sabbat @ Feb 23 2011, 03:43 PM) <{POST_SNAPBACK}>
Are you guys positive that the anti-stretch doesn't effect the ball physics in some minimal way? I am only saying because i seem to have experienced it doing so but only on 1 table.

JP's Bow and Arrows table (desktop version not the FS mod by iceman)

The ball occasionaly barely makes it through the gate out of the plunger lane. I have probably put in close to 100 virtual quarters into this machine and i've never seen it happen prior to 911.

I'm 99 percent sure! - And i don't say this often.

Did you use the fixed version?

Edited by cupid, 23 February 2011 - 09:50 PM.

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#38 Sabbat

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Posted 24 February 2011 - 12:03 AM

yep i'm using the fixed version. I've tested probably atleast 30 tables so far with vp911 and i am not having any issues. It only seems to happens sometimes on B&A. Maybe it did happen before and i am just tripping I dunno. Just sayin smile.gif
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#39 Wizards_Hat

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Posted 24 February 2011 - 01:06 AM

OK...updated user guide for VP9.1.1 is now written.

Get it here: http://www.vpforums....s...st&p=103184

Regards,
Dan.
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#40 faralos

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Posted 24 February 2011 - 03:30 AM

yes the alpha ramps were explained to me I am forgetting a lot of things nowadays due to pain and lack of sleep sorry for repeating myself... sorry for repeat... well you know
so will newer tables made in 9.1.1 work with 9.09 or would we have to tweak the ramps and such to get them to show up correctly in the older versions?
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And most important, have the courage to follow your heart and intuition.”
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