In the past I tried out FP. The tables were very nice but the physics just turned me off to it completely. Yes, I know you have to load the physics for each table or use the generic one it calls for.
However, now I am playing with FP/BAM VR on Oculus Rift and WOW. It looks like having the real table there.
However, there are some issues I need help fixing.
Some tables won't show in the table launcher but they do open and even play with a regular file open.
How to modify the launcher? Is there any benefit to the launcher vs file open?
Some tables give the Error about FF_Init.
Did some reading and I'm told this is DOF related. I don't have a cab ATM and no flasher hardware etc.
I think I followed the guide right and copied all the files from the framework and the actual latest version of DOF to a folder called DirectOutput on C:.
I also made the plugin folder inside of VPin Mame and made the shortcut. Not sure that even matters for FP?
There is some ini files I need to configure for DOF I think but I don't understand how.
How do I make DOF work with FP and without any actual hardware. So I can play Tables that require DOF in BAM VR.
Buzzing noise.
Some tables make a loud buzzing noise. Also seems to cause The new Medieval Madness to malfunction.
Searching the web only says turn on V-Sync and it should be fixed. It is not. What to do please?
I hope someone can help. These tables look AMAZING in VR. So many config problems though.
Thanks.