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Whitewater VP91x 1.0FS


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129 replies to this topic

#121 mariozeferino

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Posted 08 November 2012 - 10:38 AM

having play this table alot in real life I can say that the upper flipper is extremly realistic, you cant expect to make the shot every time.
like the real table once you miss a shot you rarely get a second chance
I feel like jpsalas played this table his whole life

#122 JohnnyDoe

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Posted 08 November 2012 - 10:49 AM

Fair enough.
Lets say its close to reality and I would like it a bit easier than that? What settings would I use?

#123 jpsalas

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Posted 09 November 2012 - 03:34 AM

having play this table alot in real life I can say that the upper flipper is extremly realistic, you cant expect to make the shot every time.
like the real table once you miss a shot you rarely get a second chance
I feel like jpsalas played this table his whole life


Well, I haven't seen this table in reality, only in the videos from youtube and papa :)

The problem with that ramp is that is very stepped up, so you need a hard shot to get it. So I guess to make it easier you need to increase the flipper strength, but that may send the ball outside the playing area and get stuck. But it won't hurt trying :)

These are my tables, sorted by date, all them playable with VPX 7 or newer:

vp.jpg

After 18 years making tables, it is time to take a rest and let new authors do their thing.

I guess at last I'll play some more pinball :). But I'm sure I'll make some table updates from time to time :)


#124 Harakiri

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Posted 09 November 2012 - 04:43 AM

There's something quite wrong related with the flipper strength. They just don't feel accurate as in LOTR... ...can't really explain it, it just does.

How do i change their behaviour?

#125 Taz2012

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Posted 22 December 2012 - 03:51 PM

Hi guys,

 

need some help here, I am new to this so any help would be great. I have a few tables where the playfield graphics is not there Whitewater is one of them. The only one that does work for me is Indiana Jones. I have attached a picture of what i am talking about. Any help one this would be great.

It is mostly black in the center of the game.

 

Thanks

 

 

 

Attached Files

  • Attached File  ww.jpg   176.19KB   35 downloads


#126 Slydog43

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Posted 22 December 2012 - 05:25 PM

Is hardware rendering checked under Video Preferences?



#127 Taz2012

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Posted 22 December 2012 - 09:08 PM

Is hardware rendering checked under Video Preferences?

Hay Slydog thanks for your help the issue was a video card setting since i know it had to be related to video somewhere.



#128 scottacus

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Posted 11 March 2017 - 04:51 PM

I've really been enjoying this table but I have this odd graphics glitch on the upper playfield lights.  When they are turned on they allow the structures behind them to be seen.  Is there a setting that I need to change to correct this?  Here is a photo of the issue.

 

20170311_102648_zps3mi3wy0p.jpg


Edited by scottacus, 11 March 2017 - 04:51 PM.


#129 gtxjoe

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Posted 12 March 2017 - 02:43 AM

It will work fine in VP 9.2.1

 

If you want to use it in VP 9.9.x, Open the table and go to Edit ->Select Element, and select l17, l17a, l17b, l55, l55a, and l55b (ctl-click to select them all at once).  In the Options tabl on the right change Depth Bias from 0 to -50

 


#130 scottacus

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Posted 12 March 2017 - 04:26 AM

Outstanding Joe, you just made a great table even better!