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Trying to switch out midi music for mp3's, what am i doing wrong


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#1 swamibob

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Posted 14 April 2015 - 07:03 PM

I renamed my mp3's to the same name the midis had, deleted the midis and imported the mp3's of the exact same name in hopes that it would not need any script modification, when when the table loads there is no music at all. From the music manager, if I hit play they play fine, but when I load the table there is no sound other than the pinball table sounds.

 

After it didn't work, I modified this script

Dim Rndmusic
Rndmusic = Rnd(1) * 7 ' pick a random number between 0 and 2
 
Select Case (Int(Rndmusic))
Case 0: playmusic 4, "van_halen-dance_the_night_away_v2edit", true, 0.5, 0700
Case 1: playmusic 4, "van_halen-ill_wait_v2 edit2 [High quality]", true, 0.5, 0700 
Case 2: playmusic 4, "van_halen-dreams_v2edit", true, 0.5, 0700
Case 3: playmusic 4, "van_halen-panama_v2 edit", true, 0.5, 0700
Case 4: playmusic 4, "Jumpedit", true, 0.5, 0700 
Case 5: playmusic 4, "Aint_Talkin_(K. Shiga) edit", true, 0.5, 0700
Case 6: playmusic 4, "van_halen-hot_for_teacher edit", true, 0.6, 0700
End Select
 
TO THIS
Dim Rndmusic
Rndmusic = Rnd(1) * 7 ' pick a random number between 0 and 2
 
Select Case (Int(Rndmusic))
Case 0: playmusic 1, "van_halen-dance_the_night_away_v2edit", true, 0.8
Case 1: playmusic 1, "van_halen-ill_wait_v2 edit2 [High quality]", true, 0.8 
Case 2: playmusic 1, "van_halen-dreams_v2edit", true, 0.8
Case 3: playmusic 1, "van_halen-panama_v2 edit", true, 0.8
Case 4: playmusic 1, "Jumpedit", true, 0.8 
Case 5: playmusic 1, "Aint_Talkin_(K. Shiga) edit", true, 0.8
Case 6: playmusic 1, "van_halen-hot_for_teacher edit", true, 0.8
End Select
 
 
Originally it was playmusic 4 and at the end it said true, 0.5, 0700 but i looked at the script from another table that used mp3s and I was thinking that maybe playmusic 1 had to do with the type of file as in 1 meant mp3 and 4 meant midi, but it didn't seem to work. And i had no idea what the 0.5 or 0700 meant either, but like I said, i just tried to copy another script to figure it out on my own, but it didn't work. Can someone who understands this please help me out. thanks

Edited by swamibob, 14 April 2015 - 07:12 PM.


#2 hmueck

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Posted 14 April 2015 - 07:06 PM

VP always had problems when playing MP3s that had an id3v1 or id3v2 tag inside. Try to remove them with a tool first.
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#3 swamibob

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Posted 15 April 2015 - 11:07 PM

I am trying to do this in FP (future pinball). Is that what you meant or are there problems in future pinball as well with id3 tags?

Rob



#4 hmueck

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Posted 16 April 2015 - 12:58 AM

:facepalm:  i'm so sorry! i should have read the name of the subforum :/

Can't help you with FP i'm afraid.


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#5 PinballShawn

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Posted 22 April 2015 - 03:34 AM

Convert the MP3 to .OGG format. I've been through all this and had problems with the MP3's, OGG files worked perfectly the first time.



#6 malarrya

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Posted 21 June 2016 - 10:00 PM

I know this thread is a bit old but I was having the same problem with the Rush 3.0 Table. Converting the files to OGG did not work for me. What did work is the following:

 

1. Change all MP3 files to the same name as the MIDI files.

2. REMOVE ALL ID3 V1 and V2 TAGS from the MP3 files using the MP3 TAG ERASER program.

3. Delete all the MIDI files out of the Music Manager.

4. Import the new MP3 files into the Music Manager.

 

It seems that Future Pinball does in fact have the same MP3 Tag issues as VP.


Edited by malarrya, 21 June 2016 - 11:05 PM.


#7 TT11

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Posted 01 July 2016 - 10:44 PM

Convert the MP3 to .OGG format. I've been through all this and had problems with the MP3's, OGG files worked perfectly the first time.

PinballShawn is totally correct.  Convert to .OGG and music will work in FP.....



#8 mr359

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Posted 06 February 2022 - 03:26 AM

i was about to ask the same original question - hope this works...thanks in advance



#9 TerryRed

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Posted 06 February 2022 - 04:24 AM

Timing on this is funny, as I just ran into this issue with Sonic Pinball Mania. I wondered why some of the older MP3 files already on the table (from many years back) weren't playing.

 

Convert to OGG (Audacity is free) is the best format for all sounds and music on FP. Takes up less space and works great. 



#10 mr359

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Posted 14 February 2022 - 04:11 AM

thank!  fingers crossed....



#11 GeorgeH

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Posted 14 February 2022 - 05:42 PM

I have made many mods to the audio in FP tables.  I always use the OGG format and use Audacity to edit the audio.  I don't recall a a problem with the files not playing.  The first guy posted that he changed the 4 to a 1.  That is the channel number.  You don't want to change it because the script may say to either pause or fade out channel 4.  It won't work if you change the channel number to something other than 4.  You might look through the help and see the coding for music and sound.  I posted a PDF of the help file here although you can open it from the editor also.  

 

http://pinsimdb.org/..._pinball_manual