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Submitter
SUPPORT TOPIC File Information
- Submitted: Dec 07 2009 12:46 PM
- Last Updated: May 06 2010 09:29 PM
- File Size: 3.21MB
- Views: 8679
- Downloads: 2,193
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Author(s):
TAB
Destruk - Manufacturer: Williams
- Year: 1988
Download Swords Of Fury VP9 1.1
10 Votes
2
4:3 VPM TableThanks to all helping people
Manufacturer: Williams Electronic Games, Incorporated, a subsidiary of WMS Ind.,
Incorporated (1985-1999) [Trade Name: Williams]
Model Number: 559
Common Abbreviations: SoF
MPU: Williams System 11B
Type: Solid State Electronic (SS)
Production: 2,705 units (approximate)
Theme: Fantasy - Knights - Wizard/Magic - Medieval
Notable Features: Flippers (4, three regular-sized, one mini-sized on mini-playfield), 5-bank drop targets (1), 3-ball multiball, Kickback on left outlane. Horseshoe lane. No pop bumpers. Mini-post screw between flippers. Drop targets on mini-playfield are slower to reset each time they are dropped, making duration of play on the upper playfield progressively difficult.
Concept by: Doug Watson
Design by: Steve Kirk, Tony Kraemer
Art by: Doug Watson
Music by: Brian Schmidt
Sound by: Brian Schmidt
Software by: Dan Lee
Notes: The owner of the prototype game shown here reported these differences from production games (other differences may be present):
Serial Number X150006 - X is for Prototype.
Circuit boards under playfield are red-colored.
Playfield has hand-drawn graphics and hand-made stickers under the mylar overlay.
Marketing Slogans: "On the Cutting Edge of pinball design for a sharper profit picture!"
"Unleash the Fury!"
Manufacturer: Williams Electronic Games, Incorporated, a subsidiary of WMS Ind.,
Incorporated (1985-1999) [Trade Name: Williams]
Model Number: 559
Common Abbreviations: SoF
MPU: Williams System 11B
Type: Solid State Electronic (SS)
Production: 2,705 units (approximate)
Theme: Fantasy - Knights - Wizard/Magic - Medieval
Notable Features: Flippers (4, three regular-sized, one mini-sized on mini-playfield), 5-bank drop targets (1), 3-ball multiball, Kickback on left outlane. Horseshoe lane. No pop bumpers. Mini-post screw between flippers. Drop targets on mini-playfield are slower to reset each time they are dropped, making duration of play on the upper playfield progressively difficult.
Concept by: Doug Watson
Design by: Steve Kirk, Tony Kraemer
Art by: Doug Watson
Music by: Brian Schmidt
Sound by: Brian Schmidt
Software by: Dan Lee
Notes: The owner of the prototype game shown here reported these differences from production games (other differences may be present):
Serial Number X150006 - X is for Prototype.
Circuit boards under playfield are red-colored.
Playfield has hand-drawn graphics and hand-made stickers under the mylar overlay.
Marketing Slogans: "On the Cutting Edge of pinball design for a sharper profit picture!"
"Unleash the Fury!"
Thanks!
Thank you very much
Hmm... I reported this file as broken because the download link wasn't working, and as soon as I did that, it started working. Odd.
Decent effort on this table, but the graphics are a little low-res, so use a high anistropic filter setting on 3D adapters.
Flipper physics settings are unusually out of spec for some reason. I made the following changes to get flipper passing, more shot accuracy, and a better chance to complete the upper playfield drop targets:
- Global- Difficulty: 0.1, Table Slope: 6.5, Dampening Speed: 58, Contact Scatter Angle: 0.03333
- Main Flippers- Angle Range reduced from 50 to 40(change End Angle by 10), Speed: 0.095, Strength: 6, Elasticity: 0.3, OC: 2.8
- Upper Left PF flipper- End Angle: 303, Speed: 1, Strength: 3, Elasticity: 0.7
These settings do not make for a fast moving flow, but got me higher scores. Left Outlane Kicker/Plunger may need its release speed reduced. Sometimes the outlane kicker doesn't work at all, though.
I really like the music on this one. Jackpot is tricky. Score rolls over at 10M and jackpot takes a long time to build. Not a bad table though.
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