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Submitter
SUPPORT TOPIC File Information
- Submitted: Oct 09 2009 08:59 PM
- Last Updated: Apr 05 2010 03:52 PM
- File Size: 1.41MB
- Views: 35226
- Downloads: 13,750
Download UltraVPServer 0.6.8
11 Votes
8
UltraVPServer to create rom controlled 'Active Backglasses'
Exactly one month after the release of Flying Dutchman's 'Backglass Paradise' ..
I'm proud to present and release the 'Active Backglass' - rom controlled solution developed by Manofwar! UltraVPServer!!
All is based on the UltraVPServer.exe which loads the Static Backglass.png, and sits in between the .uvp file (where the lamps/lights are positioned)
and gets controlled by the table rom.
All resulting in a Full Sized 'Active Backglass' as you would see in real life playing a real Pinball Table.
Attached is a 'Starters-Pack' also including a short 'tutorial' on what-to-change-where in the Table Script and also a 'tutorial' on creation of the actual .uvp file with
the UltraVP Editor. Just follow it and you should be ok.
As a bonus there's already some created .uvp files and Backglass images you can use 'out-of-the-box' - Elvira & The Party Monsters, Flash Gordon and Xenon done by StrangeLeo (Thanks!).
v0.6.3 is the first version to be released officially and has no stuggering effect (or almost no effect) during gameplay also during multiball.
The Backglasses are automatically stretched which will be an option in the next release whether you want this or not.
Please make sure you have a 'capable' graph-card available in your system to avoid issues.
Enhancements planned for the next release: support for animations. Also 'Online VP' would be a possible feature.
Thanks again to Manofwar for his exellent work and patience on guiding me in getting acquainted with this FanTasTic piece of software and to involve me in this Project for testing purposes and for putting the little tutorial in place.
It can be used with or without the unbeatable HyperPin Frontend by BadBoyBill ..
Needless to say that all .uvp files will be available as well at the Flying Dutchman's 'Backglass Paradise' where you can also find the Static Backglasses to be
used as a 'base' for creating UVP Backglasses!
Enjoy it .. I do!
Cheers,
FD.
Updated to 0.6.8
Exactly one month after the release of Flying Dutchman's 'Backglass Paradise' ..
I'm proud to present and release the 'Active Backglass' - rom controlled solution developed by Manofwar! UltraVPServer!!
All is based on the UltraVPServer.exe which loads the Static Backglass.png, and sits in between the .uvp file (where the lamps/lights are positioned)
and gets controlled by the table rom.
All resulting in a Full Sized 'Active Backglass' as you would see in real life playing a real Pinball Table.
Attached is a 'Starters-Pack' also including a short 'tutorial' on what-to-change-where in the Table Script and also a 'tutorial' on creation of the actual .uvp file with
the UltraVP Editor. Just follow it and you should be ok.
As a bonus there's already some created .uvp files and Backglass images you can use 'out-of-the-box' - Elvira & The Party Monsters, Flash Gordon and Xenon done by StrangeLeo (Thanks!).
v0.6.3 is the first version to be released officially and has no stuggering effect (or almost no effect) during gameplay also during multiball.
The Backglasses are automatically stretched which will be an option in the next release whether you want this or not.
Please make sure you have a 'capable' graph-card available in your system to avoid issues.
Enhancements planned for the next release: support for animations. Also 'Online VP' would be a possible feature.
Thanks again to Manofwar for his exellent work and patience on guiding me in getting acquainted with this FanTasTic piece of software and to involve me in this Project for testing purposes and for putting the little tutorial in place.
It can be used with or without the unbeatable HyperPin Frontend by BadBoyBill ..
Needless to say that all .uvp files will be available as well at the Flying Dutchman's 'Backglass Paradise' where you can also find the Static Backglasses to be
used as a 'base' for creating UVP Backglasses!
Enjoy it .. I do!
Cheers,
FD.
Updated to 0.6.8
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I would like to see this program more compatible with Pinballx. It currently resides in Hyperpin and understands the standard Hyperpin database XML. Pinballx has a Game Manager that adds some additional lines to the XML file for Visual Pinball. These extra lines are not compatible with UltraVPServer and cause the UVP backglass not to load up when a table is run for the first time. It is the first time run that causes the problem. See example below. The four additional lines in the XML file causes the hiccup. Is there a work a round so it just ignores these extra XML lines? Otherwise, I have to hide the full XML, create one that omits the four lines and just has the single game, run the table for the first time, then put the original XML back. It's a pain.
<game name="Airborne (Capcom 1996)">
<description>Airborne (Capcom 1996)</description>
<manufacturer>Capcom</manufacturer>
<year>1996</year>
<type>SS</type>
<hidedmd>True</hidedmd>
<hidebackglass>False</hidebackglass>
<enabled>True</enabled>
<rating>0</rating>
</game>