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VPX will not disable rom sounds on new mods.


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#1 anthias

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Posted 31 October 2025 - 10:35 PM

Even if I copy the entire script from and existing mod so there are no errors at all, rom sounds still won't disable on the new table while they do on existing ones.

This is doing my damn head in. Anybody got a fix?
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#2 Emanoel299

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Posted Yesterday, 01:38 AM

Hi

 

Did you try to unmarking ROM sound for new mods?

 

romsound_t.png

 

It works for me



#3 digitalarts

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Posted Yesterday, 11:57 AM

but with this method, when you play the old table, the romsound is then off, too.

Better solution:

 

in a table you want to use the rom, but don't want the rom sound:

 

search for the sub table1_init and add this line:

.Games("real romname").Settings.Value("sound") = 0  ; disable the rom sound

 

and of course, in the sub table1_exit, reenable the romsound when the table will be stopped:

...   :Controller.Games("real romname").Settings.Value("sound") = 1:  ...     


Edited by digitalarts, Yesterday, 11:58 AM.


#4 Emanoel299

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Posted Yesterday, 12:15 PM

@digitalarts

 

I agree and your solution It is good and better than mine.

My solution was create a ROM copy with other name.

Change the script and VPMAlias.txt assigning the new ROM.



#5 anthias

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Posted Yesterday, 09:04 PM

Thanks. Yes Digital arts is correct but that doesn't work anymore. Tables with that already there are fine. But if I add that code to a table now nothing happens.
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#6 digitalarts

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Posted Yesterday, 11:10 PM

Hi anthias, If you want i could check your table 🙂
I'm Sure this should still Work.