As it just came up, here a small guide on what the options mean in the Visual PinMAME settings (version 2.8 and newer).
NOTE: If you do not know what to pick, leave every setting at its default value!
- Skip Pinball Startup Test: Will try to skip the startup/boot sequence on some machines. Should be usually safe to enable (for example not for Dr. Dude though)
- Use Sound: En/Disable all sound output
- Use Samples: En/Disable pre-recorded samples for some machines
- Compact Display: Smallest window output, with no empty space inbetween dots/pixels
- Double Display Size: Double every outputted pixel in x and y direction, e.g. a very simplistic output scale
- Ignore ROM CRC errors: Will ignore wrong/broken or modified ROMs and start the emulation anyway. Useful if using MODs that are not yet in the PinMAME list
- Cabinet Mode: The output window can be placed more freely (e.g. a second/third monitor) and skips the disclaimer screens
- Show DMD/Display Window: En/Disable the standard output window
- Use external DMD (dll): If properly setup (e.g. a dmddevice.dll supporting PinDMD or similar, is placed inside the PinMAME folder), will use an external dll to drive an output window OR even an external hardware DMD
- Sound samplerate: Samplerate that is used for outputting sound. This was previously also influencing the internal emulation quality, but not anymore since 2.8
- Resampling quality: Audiophiles can pick 1 instead of 0, but will pay with lower performance
- Emulation Fast Frames: Will emulate the first X frames as fast as possible, leading to a quicker startup, without any sideeffects (usually this value is in the 100s to 1000s range)
- VP<->VPM synclevel: Was used to balance the processing power between VP and VPM, nowadays best leave at 0 (but if you still insist, this is the number of times that VPM will try to get control over the CPU, per second, see http://www.vpforums....?showtopic=1951)
- Display Antialias: Simple anti-aliasing filter of the output window (0..100%)
- Display Opacity: Steers the transparency of the output window (0..100%) (useful if you wanna place the window over the playfield itself)
Example Dialog screenshot (NOT the default values, but some random settings):
Edited by toxie, 22 February 2017 - 10:49 AM.