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pinscape controller & plunger working great...Can't seem to get ZB Ball Launcher working


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#21 FAB2TB

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Posted 31 May 2017 - 08:33 AM

PROBLEM SOLVED, that was it the pot slider was too closed from the end even it was not touching it...so the travel when pushed was not long enough to trigger the launcher which was pobably worse in my case because I used a log type pot. I moved the pot of about 1cm and it works fine.

 

Would like to thank you mjr YOU ARE THE MAN !!!! really appreciated the way you worked on this case,,,no blabla perfect troubleshooting tracking method...straight!!!...these few posts will help a lot of people in the same case hopefully.

 

Thx KiwiBri also to have followed this discution without interfering in the discussion for nothing like it could be with some people on some technical forums...givethx for acting as professionnals both of you for the good of everybody.....BIIIIIIG UP :)



#22 mjr

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Posted 31 May 2017 - 05:14 PM

That's great!   I'll have to add something about this to the build guide.



#23 kiwiBri

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Posted 01 June 2017 - 05:25 AM

That's great!   I'll have to add something about this to the build guide.

 

I actually think you have it mentioned somewhere - from memory, I think you mentioned it when discussing the two optical sensors as one is longer than the other. 


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#24 artyfarty

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Posted 01 September 2018 - 02:41 PM

Thanks mjr for the troubleshooting steps. I had the same issue, and suspect I could have fixed the issue by moving my potentiometer as described above.

 

However, I noticed the details for "ZB Launch Ball" said "You can also pull back and release the plunger to simulate a brief button push" - which is the behaviour I actually wanted, and this not working seemed unlikely to be due to the potentiometer positioning.

 

It turns out I hadn't update my firmware, and as soon as I did this, it started working.



#25 mon72

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Posted 05 September 2018 - 07:58 PM

Hi
I have a question in this topic.
I just bought a Sensor tube from virtuapin it is a v2 and the controler board on the picture looked just like the kl25z on my Pinscape setup...
Just talked to Paul at virtuapin and he said it wont work with Pinscape... no firmware... and he asked me to ask you mjr if it can work?
Otherwise i just have to order another plunger sensor...

Looking forward to your reply.

BR
Magnus

#26 mjr

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Posted 05 September 2018 - 08:24 PM

I have a question in this topic.
I just bought a Sensor tube from virtuapin it is a v2 and the controler board on the picture looked just like the kl25z on my Pinscape setup...
Just talked to Paul at virtuapin and he said it wont work with Pinscape... no firmware... and he asked me to ask you mjr if it can work?
Otherwise i just have to order another plunger sensor...

 

I don't think it's compatible, but if you can find out the sensor chip type, I could tell you for sure.  I think they're using one of the Sharp analog IR proximity sensors, and I don't have any support for that in the firmware.  However, there is code in there for one newer type of IR distance sensor, called the VL6180X, so it will be workable if they're using that.

 

It would be possible in principle to add code for other sensor types, since the plunger sensing code is structured with an abstract C++ class that you implement for each physical sensor.  If you're a C++ person, it would be doable to add just about any sensor - I can point you to the right part of the code if you're interested.



#27 mon72

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Posted 06 September 2018 - 05:28 AM

Thanks for your answer, I have sent the question on sensor type to Paul over at VirtuaPin. 
I will get back with an update on the issue.

 

Unfortunatly my programming skills is not up to the task.

 

By the way thanks for the outstanding writeup/manual its been a lot of help for my build progress.

 

BR

Magnus



#28 mon72

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Posted 06 September 2018 - 01:39 PM

Just heard back from Paul, they use a VCNL 4010 chip. 

 

I guess that wont work? with out tweeking the software some...

 

BR

Magnus 



#29 mjr

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Posted 06 September 2018 - 05:33 PM

Just heard back from Paul, they use a VCNL 4010 chip. 

I guess that wont work? with out tweeking the software some...

 

Right - that's not one of the currently supported sensors.  Looks like it has a pretty simple serial interface, though, so I don't think it would be too difficult to add if someone with a little C++ and microcontroller knowledge wanted to give it a try.  I might be able to look at it myself at some point, but I'm a little busy with other things right at the moment.



#30 Outhere

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Posted 06 September 2018 - 06:06 PM

Shaker Setup  -- https://www.vpforums...657#entry433088

Use the same board ( kl25z ) for a Nudglng setup --> https://www.vpforums...e=3#entry413493

 

Plunger Setup

Windows 10 64 Bit

To Buy  - KL25Z

https://www.amazon.c...&keywords=KL25Z

https://www.digikey....roduct Viewers

https://www.mouser.c...Mha2c_eOjwR9JRE

 

BOURNS 10K Ohm Slide Potentiometer, 100mm Travel Single Linear Taper, Carbon

https://www.ebay.com...n-/352513156034

 

Or maybe these items

10K Slider Pot - https://www.ebay.com...262660590922...
Battery Starter Cable Lug - https://www.ebay.com...183286206523...

lug "eyelet" onto the plunger rod. Then the tube part of the lug sits on the stem of the slider pot

3 Pin Jumper Wire - https://www.ebay.com...63584870272...
For Ball plunger use Pinball plunger or Pinball Ball Shooter  Search  https://www.ebay.com/
Or Searching pinball life use Ball Shooter - Make sure you read the Description   https://www.pinballl...storefront.html

 

works perfect thank you MJR

Pinscape Resources  --   http://mjrnet.org/pinscape/index.html

102. Plunger Setup (Potentiometer)  ---  http://mjrnet.org/pi...01602xx&sid=pot

 

Pinscape v2 Build Guide > Contents  --- http://mjrnet.org/pi...01602xx&sid=toc

 

Attached File  20180817_111536.jpg   231.85KB   6 downloadsAttached File  20180817_111544.jpg   277.24KB   2 downloadsAttached File  20180817_111606.jpg   231.66KB   3 downloadsAttached File  20180817_111610.jpg   274.17KB   4 downloadsAttached File  20180823_113253.jpg   158.74KB   5 downloads

 

This is another way to hook the plunger to the Slider Pot    Attached File  904778.jpg   22.52KB   3 downloads

 

Works with - VP, FP and For FX - x360ce 32 bit - Same settings for Fx2/FX3  --     http://www.x360ce.com/                                 Attached File  fx3.jpg   191.45KB   10 downloads


Edited by Outhere, 13 July 2020 - 06:08 PM.


#31 mon72

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Posted 06 September 2018 - 08:52 PM

Thanks a lot guys.
I will build one with a slidepotetiometer.
And I'll keep my sensor tube on standby as a back up if you decide to add the code for it.
I can always use it in my next build

Thanks again mjr and outhere!

Magnus

#32 Phazer51

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Posted 27 September 2019 - 04:09 PM

Thanks, Outhere.

 

I like your approach.

 

I also like single-bracket mounts.

 

So, I picked up one of these:

https://www.homedepo...e-A24/100375162

 

Attached File  Strong Tie A24 bracket.JPG   19.69KB   2 downloads

 

I drilled additional holes into the bracket with a step bit and mounted my original 1976 Williams plunger (that I had left over from my original cabinet build);

 

Attached File  plunger bracket 1.png   2.14MB   2 downloads

 

Attached File  plunger bracket 2.png   1.27MB   2 downloads

 

Since the plunger is angled to go along with a real playfield, I had to add some washers under the lower mounting screw to get the base of the bracket (which will hold the potentiometer) parallel to the plunger.

 

I'll post final pictures with the potentiometer when I get the project completed.


Edited by Phazer51, 27 September 2019 - 04:12 PM.