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Unit3D Pinball Beta is OUT!
Started By
BilboX
, Jun 27 2015 05:01 PM
285 replies to this topic
#222
Posted 05 April 2016 - 07:19 PM
I can't speak for everyone, of course, but my interactions with the Unit3d team have been fun and positive. I love all the variety we have in pinball simulation: VP, FP, TPA, Unit3d, Elvis Unity Pinball, and soon to be released Zaccaria for PC! I check this thread daily and would love to see further development of Unit3d tables. I should probably take the initiative and watch all the table creation tutorials Bilbox produced!
#223
Posted 05 April 2016 - 07:53 PM
some new tables will be available in a near future, you can be sure of that.
If you want to start a table convertion, ben, do not hesitate to ask us any question of any kind.
It will be a pleasure to help you
#225
Posted 09 April 2016 - 04:01 PM
Fun House is mostly finished.
Roadshow is half done.
Next one will be monster bash
#232
Posted 22 December 2016 - 02:30 PM
Looks like this is vaporware after all?
If a table editor is out in the woods and no one's there to make tables, does it really exist?
#233
Posted 26 December 2016 - 01:13 AM
I can certainly understand if these guys have day jobs or had life changes, but common courtesy would dictate a little heads up to the community on what they were going to do or not do in the future.
Former Cab: 40" Haier, 28" I-INC, i7-6700, 1080 GPU, v3DMD, 4D7 solenoids. Altec-Lansing speakers and sub. Artwork by Stuzza. Printing by Brad Bowman. VR HP reverb
#236
Posted 23 February 2017 - 05:49 AM
Finally got around to trying this out, just wanted to let @BilboX know I really loved it, I can see huge potential here and I have my fingers crossed you will release something more in the future. As other people have said, pls don't let it die. Look at how much better BAM/PhysicsMods/Doflinx made Future Pinball, I think people from the community could really help this project progress. I also watched the other guys Unity5 demo of Elvis which was super impressive. With more development, Cabinet pinball with the Unity engine could be amazing. Thanks again.
#237
Posted 01 March 2017 - 10:56 AM
Hi guys.
Yes I understand your feeling. To be honest, it is a bit dead right now. We made some tries towards Unity5 as it would ghave been the best way to release sources (free). But it is a huge step, as Unity is locking more and more API. The main problem is now Assets and serializations as we can not do it directly in the editor anymore. Moreover, Unity6 seems to be close.
So the other way of dev is just "next" tables in the last release. We have no questions regarding using our editor (which, that is right, is bugged). But i spent time making a serie of videos without really any return.
We hope to have more news in future, but I won't tell you "be patient", or "soon", because I really don't know when we will have time to spent into this project.
UP2
#240
Posted 03 March 2017 - 02:48 AM
Hi guys.
Yes I understand your feeling. To be honest, it is a bit dead right now. We made some tries towards Unity5 as it would ghave been the best way to release sources (free). But it is a huge step, as Unity is locking more and more API. The main problem is now Assets and serializations as we can not do it directly in the editor anymore. Moreover, Unity6 seems to be close.
So the other way of dev is just "next" tables in the last release. We have no questions regarding using our editor (which, that is right, is bugged). But i spent time making a serie of videos without really any return.
We hope to have more news in future, but I won't tell you "be patient", or "soon", because I really don't know when we will have time to spent into this project.
I can appreciate the honesty here.