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  • Submitted: Apr 22 2019 12:45 PM
  • Last Updated: Dec 17 2021 10:09 PM
  • File Size: 267.58MB
  • Views: 11347
  • Downloads: 2,796
  • Author(s): Batch (Table & B2S Backglass)
    Thalamus (sounds settings)
  • Permission to MOD?: No

Download Accept (Germany) 1.2.0

* * * * * 23 Votes



Screenshots
1.2: reworked shooter lane ramp (at the top)
 
1.1: Removed mp3 files and lowered lighting intensity at the top of playfield

If you want to listen to music when playing this table, just import your own mp3 files into your VPinball / Music folder

Name them as follows: Accept_01, Accept_02, and so on, and then, open the script and uncomment lines from 82 to 115

There are 24 lines for songs in the script, but you can remove some of them or add new ones, so don't forget to change quantity, Line 110 [musicNum = (musicNum + 1) mod XX]
 
 
 
1.0: Here is an original table about the German Heavy Metal band "ACCEPT" (you'll find all the files in the download, Table, B2S Backglass, Music files, Rules and Backdrops)

I used the table "ALGAR" from Thalamus and Kalavera and Kalavera's B2S Backglass as a starting point,  so, big thanks to them for their permission to use their work

So, you need to use the ROM "algar_l1" to run this table

I changed the location of every element and added wire ramps, but the rules remain almost the same

BALLS TO THE WALL replaces THE CHAMBER

RUSSIAN ROULETTE replaces RIVER STYX, but, each time, you have to reach the LEFT hole first, and then the RIGHT hole without the ball hitting any other element of the table to score the 2X value

METAL HEART replaces Extra-ball

Here are the new rules (you also can find them with the table file, and in Table / Table Info, and, of course, on the apron) :

Making 1-2-3-4 Advances X Value from 2X - 5X.

Making Either Bank of 3 Drop Targets Lites RUSSIAN and ROULETTE
Loops Shoots To Score 2X Value of Loop Shoot.

Making Six Flashing Drop Targets Awards 10,000 to 100,000 Value.

Making Six Flashing Drop Targets When 100,000 Lamp is Lit,
Lites Top Eject for Possible - METAL HEART

RUSSIAN and ROULETTE Loops Shoots Increase in Value
from 10,000 - 60,000. At 60,000 RUSSIAN and ROULETTE
Loops Shoots Lite Outlanes Which Alternate for Possible SPECIAL.

Driving Captive Balls Against BALLS TO THE WALL Targets
Scores Highest Flashing Values and Lights Ball Shooter Lanes
to Score 50,000 and to Release Balls in BALLS TO THE WALL Lanes.


Special thanks to :

Thalamus for setting sounds in the script, adding sounds and testing the table

JP Salas for testing the table and "cleaning" the script, and for his method to have flashers looking like flames from his table "DIABLO"

Xenonph for testing the table, and some of his comments

Flupper1 for his flashers templates

Kiwi for his "always" appropriate replies to my questions in topics, and also to many others for their availability and help !

Retro BASH for the primitive ramp I found in their Future Pinball table IRON MAIDEN

Zanny for his primitive Spotlights

Please tell me if I forgot someone !

And, of course, enormous thanks to VPX and VPinMAME developers ! :love39:


Very special thanks to the band ACCEPT for their so "German" Heavy Metal (in the 80's, they seemed to come from another planet !)

and to all the fans who encouraged me when doing this table !
 

Sript options :

If you want to change sounds volumes, it's from lines 15 to 32 in the script

The artwork of the table is based on the five albums "Breaker", "Restless & Wild", "Balls to the Wall", "Metal Heart" and "Russian Roulette"

The band is : Udo Dirkschneider (vocals), Wolf Hoffmann (guitar), Peter Baltes (bass guitar), Stefan Kaufmann (Drums), Jörg Fischer (guitar), and Hermann Frank (guitar) - sometimes

Hope Accept fans will like this table (they will find no other ! :) ), and perhaps those who didn't know this band and don't listen to this kind of music too !

Let there be (German) Heavy Metal !
 

What's New in Version 1.2.0 (See full changelog)

  • Reworked shooter lane ramp (at the top)


Screenshots

Screenshots Screenshots


It's really nice! Go to the five stars!

Hard table but the music gets me through.  Awesome work.

Thanks again, Batch!

Photo
Tempest43528
Apr 25 2019 10:07 PM

Thanks,  love the music!   

Photo
schwabinger
May 04 2019 05:38 AM

Is there a way to reduce the brightness of the flashing lights? On most parts of the table I cannot see the ball ...

Schwabinger, Flashers are on Layer 4, and you can set Intensity, Fade Speed (Up & Down), and Color (if you find it's too red)

 

flashers0.jpg

love this table thanks!

Photo
schwabinger
May 12 2019 08:51 AM

Hi Batch,

thanks for the screenshot.

I managed to make my way to "Layer 4" ... but how do I get the "Light(4)" menue?

thanks in advance :-)

You can set each light separately, and if you see Light (4) it's because the 4 flashers are selected

 

And flashers settings are below in "Colors & Formatting"

Fantastic table!  I agree with the too much red though, so I changed the top two flashers to light blue and now it's perfect :)


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