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Diamond Lady [Visual Pinball X]


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#1 jpsalas

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Posted 07 October 2017 - 04:01 AM

Posted Image


File Name: Diamond Lady

File Submitter: jpsalas

File Submitted: 07 Oct 2017

File Category: VPX/VPinMAME Recreations

Author(s): jpsalas
Manufacturer: Gottlieb
Year: 1988
ROM: Link to ROM
Permission to MOD?: Yes, without approval


Based on the Gottlieb table from 1988.
 
The table uses the same graphics as my VP9 table.


Click here to download this file


These are my tables, sorted by date, all them playable with VPX 7 or newer:

vp.jpg

After 18 years making tables, it is time to take a rest and let new authors do their thing.

I guess at last I'll play some more pinball :). But I'm sure I'll make some table updates from time to time :)


#2 Ben Logan

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Posted 07 October 2017 - 06:33 AM

Wow, JP. I love 80s Gottliebs. What a treat!

#3 vanlocke

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Posted 07 October 2017 - 07:38 AM

Hi, thanks for the table. I have a problem: DMD doesn't show. I tried to open the script ( and change hidden=1 -> =0) but the window just blink and script doesn't open. Any idea on how to fix?

PS: I had the same problem with class of 1812 yesterday.

Today I tried to modify random tables script, and none opened. So it's not specific to this table, but I can't remember what I did to break the script view.


Edited by vanlocke, 07 October 2017 - 08:24 AM.


#4 batch

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Posted 07 October 2017 - 08:18 AM

Which version of VPX and VPinMAME do you use ?

 

It's very strange, I didn't know there was a VPX version of "Class of 1812"


Edited by batch, 07 October 2017 - 08:30 AM.

 signature_14012021.jpg         DIRECT LINK TO MY TABLES http://www.vpforums....loads&mid=30858    

                                               LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9)  2.0 


#5 STAT

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Posted 07 October 2017 - 08:19 AM

JP, maybe you can use this for your Future Projects,

if B2SOn = true then VarHidden = 1 'also Hidden 1 for Cab Users / this after the first VarHidden Check

 

Thanks for the Lady,now i Play some :tup:



#6 Nemo

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Posted 07 October 2017 - 08:52 AM

Ohh man, thanks JP ! Nice playing table, another great one ! (still stunningly small filesize  :twiddling: , how do you do it ?!)


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#7 vanlocke

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Posted 07 October 2017 - 09:25 AM

Allright, i solve my problem: my script view was minimized and I didn't noticed, restaured it to normal size and made the change, everything 's ok now.



#8 Mark70

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Posted 07 October 2017 - 11:07 AM

I did not know this table at all. What a gem!

I like the typical Gottlieb background sound from this era.

Thanks a lot



#9 Mark70

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Posted 07 October 2017 - 11:40 AM

A very small finding, maybe you want to look at when updating something else anyway:

When the ball drains through the right outlane and rolls along the wall, the wall acts like a rubber and stops the ball almost completely.

balldrain_t.jpg



#10 Onevox

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Posted 07 October 2017 - 12:16 PM

Enjoying this. When I make a shot on the ramp next to the big ramp in the upper left, I get a Line 241 (null) error. 


Edited by Onevox, 07 October 2017 - 12:20 PM.

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#11 jpsalas

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Posted 07 October 2017 - 12:46 PM

A very small finding, maybe you want to look at when updating something else anyway:

When the ball drains through the right outlane and rolls along the wall, the wall acts like a rubber and stops the ball almost completely.

balldrain_t.jpg

 

Mmm, I can't reproduce that error. There is a lot of space there. I guess you haven't changed the ball size?

 

 

Enjoying this. When I make a shot on the ramp next to the big ramp in the upper left, I get a Line 241 (null) error. 

 

I'll take a look. I guess you mean the loop at the side of the ramp. That line is the left spinner. I guess the spinners should not use the "Activeball" since the spinners may still rotate while the ball drains, and then... error since there is no more an active ball :) I'll fix that.

 

JP, maybe you can use this for your Future Projects,

if B2SOn = true then VarHidden = 1 'also Hidden 1 for Cab Users / this after the first VarHidden Check

 

Thanks for the Lady,now i Play some  :tup:

 

Thanks, I'll add that :)


These are my tables, sorted by date, all them playable with VPX 7 or newer:

vp.jpg

After 18 years making tables, it is time to take a rest and let new authors do their thing.

I guess at last I'll play some more pinball :). But I'm sure I'll make some table updates from time to time :)


#12 jbg4208

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Posted 07 October 2017 - 01:00 PM

Which version of VPX and VPinMAME do you use ?

 

It's very strange, I didn't know there was a VPX version of "Class of 1812"

Have you had Italian lately?


Edited by jbg4208, 07 October 2017 - 01:01 PM.

My VPX Tables:

sig0.png


#13 Onevox

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Posted 07 October 2017 - 01:14 PM

Wondered if 54 be a 64 on that line? When I changed out of curiosity the error went away. Seems like value on those paired lines match.

Also, I'm getting same Outlane ball drag when the ball is against the drain wall. Both sides.


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#14 Outhere

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Posted 07 October 2017 - 01:15 PM

Same here but Both sides

A very small finding, maybe you want to look at when updating something else anyway:

When the ball drains through the right outlane and rolls along the wall, the wall acts like a rubber and stops the ball almost completely.

balldrain_t.jpg



#15 jpsalas

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Posted 07 October 2017 - 01:52 PM

A very small finding, maybe you want to look at when updating something else anyway:

When the ball drains through the right outlane and rolls along the wall, the wall acts like a rubber and stops the ball almost completely.

balldrain_t.jpg

 

I see the error now. The Apron is only 50 units high, and it should be higher, if not the ball hits it. I thought I fixed that last week. Well, that happens when VPX crashes amd you forget what you were doing, hahaha.

 

Wondered if 54 be a 64 on that line? When I changed out of curiosity the error went away. Seems like value on those paired lines match.
 

 

The left spinner is switch 54, and the right spinner is switch 64. And I already wrote what was wrong, it is a script error that has to do with the activeball. It is the same why you can't use that ActiveBall variable when hitting a kicker which destroys the ball. You'll get also the same error. Believe me, I have been doing this for a long time ;)


These are my tables, sorted by date, all them playable with VPX 7 or newer:

vp.jpg

After 18 years making tables, it is time to take a rest and let new authors do their thing.

I guess at last I'll play some more pinball :). But I'm sure I'll make some table updates from time to time :)


#16 Onevox

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Posted 07 October 2017 - 02:12 PM

i re-read your explanation and realized your explanation made sense in my occurrences. And apologies. I realized it was like asking Einstein if maybe its E=mc3


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#17 jpsalas

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Posted 07 October 2017 - 02:18 PM

UPDATE 1.0.1

- fixed a possible error in the spinners script
- added check for B2SON to turn off the vpinmame window.
- Fixed the apron being too low and it could stop the ball, or reduce its speed.


These are my tables, sorted by date, all them playable with VPX 7 or newer:

vp.jpg

After 18 years making tables, it is time to take a rest and let new authors do their thing.

I guess at last I'll play some more pinball :). But I'm sure I'll make some table updates from time to time :)


#18 The Loafer

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Posted 07 October 2017 - 02:26 PM

Thanks for the release JP, and your usual swiftness is fixing any issues. You are awesome sir!

#19 Mark70

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Posted 07 October 2017 - 02:28 PM

Thanks for the update :tup:



#20 kalavera

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Posted 07 October 2017 - 11:30 PM

Thanks JP 

Gracias Genio!!!!