- View New Content
-
Getting Started
-
Tutorials
Tutorial Categories
Tutorials Main Page Installation and Setup Downloadable TutorialsROM Adjustments
Number of Balls Adjustments Volume Adjustments
-
Visual Pinball Tables
VP 8 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP 9 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP9 Cabinet Tables
All Full Screen Cabinet Full Screen B2S Cabinet Spanned Cabinet Tables Media Packs ROMsVPX Tables
All VPinMAME Recreations VPX- - /VPinMAME - MOD Tables VPX Recreations VPX Originals Media Packs ROMs VR
-
Frontend Media & Backglass
Media Packs
Complete Media Packs Wheel Logos VideosBackglasses
dB2S Animated Backglasses UVP Animated Backglasses Topper Images
- Future Pinball Tables
-
Design Resources
Main Resources
Table Templates Playfield Images Image Library Sound Library Key CodesVP Guides
VP8 Guide - English VP8 Guide - Deutsch VP9 Guide - English VP9.1.x Guide - English VP Object Guide VPM DocumentationFuture Pinball Resources
Playfield Images 3D Model LibraryFuture Pinball Guides
FP Script Guide Big Draco Script Guide FP Table Design Guide FP DMD Guide
- Other Features
- Bug Tracker
- Image Gallery
- Blogs
- More
Download Fish Tales JLMD Edition beta 0.8
67 VotesFish Tales
13
Hi fisherman's,
!! Please read all below !!
Here a new version of Fish Tales for VPX. A project that we want to do since long time. It a new version based on the original Pinball58 version. The objective is to remake all the elements, physics, 3D, texture, lighting... Initial objective was to release an entirely reworked and finished table on May, but due to the life come first and be imprevisible for some of us, the project is in "stand b"y since 4 month ago, or, at least, on very slow development. So with MeDiSt, we decided to release it as "beta" version". It's at an advanced status, but lot of job need to do more to be a finished table. So now, it's like a Long Term Project.
Whats need to do:
- Finish new 3D plastic with their new texture from MeDiSt ( Plastic from upper area on PF are note update for now )
- Add new sound and update them with SSF ( 0 % )
- Fine tune the physics
- Finish the lighting, for preveting glicth for exemple
- Add attachment for ramps and lot of little missing details
- Add option in script for Ramps with decals or original
- Making polish for the overall work..
- And more..
So, we are opened mind for good team or skilled creator to join us to help us in this project. PM us to discuss about it.
I share my resource from MEGA. Also, some of them are on my PC, and not on my MEGA for now or not up to date:
https://mega.nz/fold...R30ZsUda2-sF84w
Please not if some of us make their own update, please don't publish it like its your "version" until she's not finished. I share what we do for each one want to see how and what we make, like i made for SG and Shaq Attaq.
Here you can find the beautifull new Backglass from MeDiST:
https://vpuniverse.c...eU3OCk9aF5VHeKM
Don't hesitate to make feedback.
You can choose your LUT with right magnasave and set it in the script.
We hope this beta will enjoy you.
Pincabilly,
MeDiSt and JLou
!! Please read all below !!
Here a new version of Fish Tales for VPX. A project that we want to do since long time. It a new version based on the original Pinball58 version. The objective is to remake all the elements, physics, 3D, texture, lighting... Initial objective was to release an entirely reworked and finished table on May, but due to the life come first and be imprevisible for some of us, the project is in "stand b"y since 4 month ago, or, at least, on very slow development. So with MeDiSt, we decided to release it as "beta" version". It's at an advanced status, but lot of job need to do more to be a finished table. So now, it's like a Long Term Project.
Whats need to do:
- Finish new 3D plastic with their new texture from MeDiSt ( Plastic from upper area on PF are note update for now )
- Add new sound and update them with SSF ( 0 % )
- Fine tune the physics
- Finish the lighting, for preveting glicth for exemple
- Add attachment for ramps and lot of little missing details
- Add option in script for Ramps with decals or original
- Making polish for the overall work..
- And more..
So, we are opened mind for good team or skilled creator to join us to help us in this project. PM us to discuss about it.
I share my resource from MEGA. Also, some of them are on my PC, and not on my MEGA for now or not up to date:
https://mega.nz/fold...R30ZsUda2-sF84w
Please not if some of us make their own update, please don't publish it like its your "version" until she's not finished. I share what we do for each one want to see how and what we make, like i made for SG and Shaq Attaq.
Here you can find the beautifull new Backglass from MeDiST:
https://vpuniverse.c...eU3OCk9aF5VHeKM
Don't hesitate to make feedback.
You can choose your LUT with right magnasave and set it in the script.
We hope this beta will enjoy you.
Pincabilly,
MeDiSt and JLou
What's New in Version 0.8 (See full changelog)
- New Lut from VPW. Press RightMagnasave and choose with LeftMagnasave - MikCab
- New Nfozzy Physics setup - JLou & MikCab
- New SideWall Image - MikCab
- New ball image - MikCab
- Fleep Sound - MikCab
- DynamicBallShadow - MikCab
Screenshots
Great release. Thank you!
Awesome. Downloading and trying right now
Outstanding table. Recommended.
This table plays so nice, thank you. You mentioned there is a lot of work left to complete it, but I can't find anything. Is this close to a final version and you just want to perfect some remaining things most people don't notice?
Amazing!
beta!!! Wow! Ball feels so real and fast. Table #1. Great work! Super!
Love this table as it looks and plays great. Any news on a final version?
Thanks for this update. It's already become my favorite.
yeees finaly your great table updated! thx!
Other files you may be interested in ..
- 17,137 Total Files
- 57 Total Categories
- 840 Total Authors
- 21,797,836 Total Downloads
- Clock of Eternal Fog Latest File
- CrimsonTurtle8 Latest Submitter
user(s) are online (in the past 15 minutes)
members, guests, anonymous users
Thanks a lot, this is already great in almost every way!!! Just one negative aspect for me, and that is the lighting.
Although it´s very cool that you can change different settings ingame, I can´t seem to find one setting that suits my
screen/cab/eyes. I think my biggest problem is the lighting around the flippers - it´s either too bright/too much contrast,
or too dark compared to the rest of the playfield.
I don´t really know exactly what the problem is for me, but I guess my eyes have problems handling the sharp contrast
between the flipper area and the rest of the playfield.. (maybe it´s just me, nobody else seems to mention this). It´s really
strange, cause I have not noticed this problem with any other VPX table that I have installed... So, if you have time, my
suggestion for the next release is to add one more lighting setting that is very "normal" (whatever that may be
Thanks again for your awesome work!!!!