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Submitter
SUPPORT TOPIC File Information
- Submitted: Sep 07 2010 08:37 PM
- Last Updated: --
- File Size: 577.23KB
- Views: 4186
- Downloads: 191
- Author(s): Patrick & tiltjlp
- Manufacturer: Bally
- Year: 1933
Download Bally Blue Ribbon 1
1 Votes
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Race car themed flipperless coin- op game, and first game with a score totalizer.
Blue Ribbon is a kissing cousin of Airway, and also several foreign models, such as Aero Golf and Aero Soccer.
Early in 1933 Bally came up with a quite sophisticated design for it's game called AIRWAY, which it used on a number of other tables, but for the US and foreign markets. When a ball dropped into one of the scoring holes a metal cover would close over it and the ball would roll down to a "scoring area" at the bottom of the playfield. This action would cause a "score indicator" to flip into view displaying the value in points of the hole into which the ball had fallen. The player still had to add up his total score, but the job was made easier since he did not have to look for the balls, but only to add up the points indicated in a neat row at the bottom of the playfield.
The game is pretty simple. If a ball goes into a hole the "lid" of that hole closes, blocking any further balls. The ball runs down a ramp under the playfield and trips the appropriate score totalizer at the bottom. Those balls remain "trapped" until a new game is started. The balls that miss holes go into the "OUT" holding area at the bottom until a new game is started. If a ball is shot and doesn't make it all the way around the oval and onto the playfield, it rolls back down into the "Free Play" hole and can be played again.
Blue Ribbon is a kissing cousin of Airway, and also several foreign models, such as Aero Golf and Aero Soccer.
Early in 1933 Bally came up with a quite sophisticated design for it's game called AIRWAY, which it used on a number of other tables, but for the US and foreign markets. When a ball dropped into one of the scoring holes a metal cover would close over it and the ball would roll down to a "scoring area" at the bottom of the playfield. This action would cause a "score indicator" to flip into view displaying the value in points of the hole into which the ball had fallen. The player still had to add up his total score, but the job was made easier since he did not have to look for the balls, but only to add up the points indicated in a neat row at the bottom of the playfield.
The game is pretty simple. If a ball goes into a hole the "lid" of that hole closes, blocking any further balls. The ball runs down a ramp under the playfield and trips the appropriate score totalizer at the bottom. Those balls remain "trapped" until a new game is started. The balls that miss holes go into the "OUT" holding area at the bottom until a new game is started. If a ball is shot and doesn't make it all the way around the oval and onto the playfield, it rolls back down into the "Free Play" hole and can be played again.
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