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Submitter
SUPPORT TOPIC File Information
- Submitted: Mar 12 2017 07:30 PM
- Last Updated: Mar 20 2017 06:56 PM
- File Size: 163.62MB
- Views: 43476
- Downloads: 12,068
-
Author(s):
Flupper
Ben Logan
Bodydump - Manufacturer: Williams
- Year: 1990
- IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, with approval
Previous Versions
Download Diner VPX 1.2
82 Votes
19
Diner for VPX. Many thanks to: Tamoore, Bodydump, Ben Logan, George and Clark Kent.
Tips:
Contrast can be changed in-game with MagnaSave keys
table is angle-dependent to some degree, so in both FS and DT view, perspective changes result in artefacts on the transparent ramps
use day/night slider with care, due to many unlit primitives (better use ContrastSetting variable in script)
When using GlowBats and GlowBall, you can lower the day/night slider a lot
Many options in the beginning of the script
For best performance and stutter free experience, these are my settings:
- FPS limiter/sync 1 and Maximum pre-rendered frames 1
- Force exclusive fullscreen (otherwise I get ball stutter with a directb2s)
Requires VPX 10.2, Please let me know if there are any issues.
In the permission to MOD I ask that you contact me first, as I am really curious what you want to change. If I like the changes, I will ofcourse add them to this release.
Tips:
Contrast can be changed in-game with MagnaSave keys
table is angle-dependent to some degree, so in both FS and DT view, perspective changes result in artefacts on the transparent ramps
use day/night slider with care, due to many unlit primitives (better use ContrastSetting variable in script)
When using GlowBats and GlowBall, you can lower the day/night slider a lot
Many options in the beginning of the script
For best performance and stutter free experience, these are my settings:
- FPS limiter/sync 1 and Maximum pre-rendered frames 1
- Force exclusive fullscreen (otherwise I get ball stutter with a directb2s)
Requires VPX 10.2, Please let me know if there are any issues.
In the permission to MOD I ask that you contact me first, as I am really curious what you want to change. If I like the changes, I will ofcourse add them to this release.
What's New in Version 1.2 (See full changelog)
- In version 1.2:
- fix for GI not on at first game
- fix for inserts showing only black
- potential fix for GI not on (issue similar to black inserts)
- In version 1.1:
- merged 2 lights-layers, improving performance by 8%
- added flipperbats shadows for the primitive Bats
- added flasher fade effect (afterglow on the flasher primitive)
- several DOF related changes proposed by Arngrim
- slingshot rom sound fix
- reduced some texture sizes without visual impact
- some small visual fixes
Screenshots
Amazing !!! Thank You so much Flupper for the beautiful gift. Look of this table is so real.
Thx!!!! I LOVE the superb look of the lights (bumper caps etc.)!!!!!!
:-) Best regards!!!
What a Quality - what a Month ... thank you flupper1
It's very obvious you put much hard work into this table and it shows! Premium work Flupper1.
Such a beautiful table and plays very well. Even looking so good it's nearly a 300fps table. Very well done, you've raised the bar with this one.
A big thank you for the table!
This is fantabulous Flupper thank you!
As a PMD user, I am loving the use of the Global Sound commands used in this table. While I still have to make some balance & volume adjustments to suit my system, it is great to see so much effort put into the sound.
Spectacular!!! Thank you.
Great Table !! Thank you very much !
Very Nice Table!!!! Thank you very much!!!!!!
love it
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