First you put all of your Plastic on the same layer
then you mute all the other layer, so basicaly you have this result (only the plastic)
Now, Generate a blue print with these setting. I choose 2048x4096
because to work in photoshop, bigger is always better.
Also check the "Only render Currently Selected Layers" checkbox
(The end result will be downscale to 1024x2048, to ensure that FP run smoothly)
Import your template in photoshop.
Right-Click on the image and select "Actual Pixels", this mode let you see how stuff truly will look as end result on a computer screen.
You will notice that the quality is no good like that and there is basicly no AntiAliasing (let's define that bizare word by Smoothness for the beginner)
Now let's create that "smoothness" without having to retrace a single shape.
Select the "Magic Wand Tool" in the floating menu bar. Make sure the tolerance of the
MagicWand is set at 25 and that AntiAliasing is ON...
...And do a Picking session by clicking in the image in what will be the playfield area
Because to create or plastic we will need to separate the plastic from the PF.
(I have tinted the proper area in pink so you know what to pick)
Now here is the Fun Part:
1. Do CTRL-J to create a new layer from your selection
2. double click the layer to open the layer style window - Color your new layer in BLACK - Click OK
3. Now Select the background -select EDIT>Fill>Fill the background completely white
This should look like bellow
Now merge Everything doing the following Layer>Flatten Image
So you have only one layer in Photoshop.
Still the AntiAliasing is no good (like bellow)
but here is the magic...
Apply a GAUSSIAN BLUR Filter, value of 6
Now go Into IMAGE>ADJUSTEMENTS>LEVEL
And Bring the Black/White tolerance near each other
Ahhh! much better!!!
Almost there! Take the Magic Wand tool again , pick up the WHITE
Since they are the Plastic. CTRL-J again to separate the two layers
Now You can apply your very own texture on these perfectly "close cut with no pain" Plastic
One last thing, don't forget to resize your Plastic template at 1024x2048
Save it as JPEG, no compression and import it into FP.
Apply this new texture to every plastic all at once as a "Top Texture"
look at the final result, perfect trim! Smooth and precise.
Steve
Edited by Steve Paradis, 31 January 2010 - 11:49 PM.