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Trailer (Playmatic 1985) [Visual Pinball X]

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#1 goldchicco

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Posted 09 September 2020 - 03:21 AM

Posted Image


File Name: Trailer (Playmatic 1985)

File Submitter: goldchicco

File Submitted: 09 Sep 2020

File Category: VPX/VPinMAME Recreations

Author(s): Goldchicco
MRCMRC
Manufacturer: Other - Pinball
Year: 1985
ROM: Link to ROM
Permission to MOD?: Yes, with approval


Thank you to:
 
MRCMRC for the vp9 version 
 
Arngrim for the DOF calls
 
32 assassin for all he taught me
 
 
This rare beauty was producted by: Playmatic  a Spanish manufacturer of pinball machines, producing 63 different models between 1968 and 1987
 
Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
 
 
All Logos, Copyrights and Trademarks are property of their respective owners.
 
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
 
Permission to Mod: Yes with approval


Click here to download this file



#2 clyde

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Posted 09 September 2020 - 03:31 AM

Thanks for the table. it looks great!   :dblthumb:



#3 Albert

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Posted 09 September 2020 - 03:20 PM

The three stand up targets don't work.

 

One (sw26) won't register the points, and the other two (sw 25 and sw27) won't light the bumpers.



#4 goldchicco

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Posted 09 September 2020 - 08:05 PM

@Albert

 

Tested those Stand Up targets and everything works here, points are registered correctly.

Bumper lights when hit not when you hit other elements



#5 Albert

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Posted 09 September 2020 - 08:32 PM

I guess that the short "light on when hit" isn't correct anyway (that was kind of a passing fad in the VP9 days, when quite a few authors used this effect).

 

What i meant was: On the playfield it reads "ON LEFT BUMPER" and "ON RIGHT BUMPER", so when hitting sw 25 or sw 27 the respective bumper should light up and award 10.000 points. This doesn't work.



#6 goldchicco

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Posted 10 September 2020 - 01:30 AM

@Albert

 

Still trying to understand you question

in front of those stand up target (sw 25, sw26, sw27) there is a yellow light, when lit and hit the target you will collect 30000 point.

For the Bumpers are 10000 when you hit them.

here is the manual, the lights code is different from Pinmame code, there are few exception (tables) like this.

 

https://www.ipdb.org...iler_Manual.pdf

 

Like I said you collect 10000 when you hit the bumpers, 1000 when hit the stand up targets and 30000 points when the yellow light in front is on.



#7 Slydog43

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Posted 10 September 2020 - 01:59 AM

Sounds are so awesome in this game.  I can totally remember this like it was yesterday, thanks man.



#8 clyde

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Posted 10 September 2020 - 06:24 AM

Here's a different backdrop if any desktop users want to use it.            backdrop3_t.png         trailer2_t.jpg


Edited by clyde, 12 September 2020 - 03:42 PM.


#9 STAT

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Posted 10 September 2020 - 09:06 AM

With all the Changes from good VP9 Tables to VPX, you make me really happy - thank you goldchicco and also 32assassin for the Helps :tup:

Thanks to the VP9 Authors too !



#10 Practicedummy

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Posted 10 September 2020 - 10:19 AM

Another pin I never knew existed. Thanks for pulling this one up and making a recreation of the machine. :D


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#11 rockhouse

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Posted 10 September 2020 - 11:57 AM

thanks for this table just wondered why is it so dark

or is it me



#12 goldchicco

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Posted 10 September 2020 - 04:08 PM

@rockhouse

light can be adjusted the way you want just moving the cursor in the Day->Night cycle in the table editor


Edited by goldchicco, 10 September 2020 - 04:10 PM.


#13 rockhouse

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Posted 10 September 2020 - 04:57 PM

many thanks for quick reply  :otvclap:



#14 Albert

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Posted 12 September 2020 - 07:57 AM

Hello goldchicco,

 

okay, i try to explain it again.

 

The bumpers lighten up for a short time every time they're hit. This shouldn't be the case, i guess, and this is easy to correct.

 

The correct behaviour of the bumpers should like this: An unlighted bumper should score 1000 points. When you hit the "ON LEFT BUMPER" or "ON RIGHT BUMPER" targets the appropriate bumper should light up for the remainder of the ball in play, and every hit of a lighted bumper should score 10.000 points.

 

In fact, this is the behaviour of the VP9 version.

 

.



#15 Rajo Joey

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Posted 12 September 2020 - 10:02 AM

Here are my two wheels for this table:
Attached File  Trailer (Playmatic 1985).jpg   230.42KB   2 downloadsAttached File  Trailer (Playmatic 1985) Logo.jpg   96.38KB   2 downloads

Better quality in my MEGA-Account:
https://mega.nz/fold...Ji5hwuYxL6CvQIg

 


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#16 goldchicco

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Posted 12 September 2020 - 01:33 PM

@Albert

Got it!!

Found the problem,uploading ver 1.1 with the correct behavior of the bumpers lights



#17 Vlat

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Posted 13 September 2020 - 06:49 PM

Good job, it's one of my favorites.

 

Thank you very much for your conversions to VPX.

 

However, the corridor switches, the center right and left aisles and the bottom 4 corridors do not work on the table, and the upper right hole does not turn on the letter C. Please, you can check it out.

 

Thank you.

 

Best regards  



#18 Albert

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Posted 14 September 2020 - 06:52 PM

Version 1.1.: The Bumpers don't score any points and the "Bumper On" switches still don't work.



#19 drumdude777

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Posted 15 September 2020 - 07:45 AM

Great as always...thanks a bunch!







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