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JP's Taito do Brasil collection

Taito collection vpx

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#1 jpsalas

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Posted 13 December 2019 - 04:23 AM

Hi!

 

I have updated all my Taito tables, and I'll be uploading them now.

There are 34 tables in total, with one still in the making, Volley, which will be uploaded when ready :)

These are the changes in this version 2.0.0 of the tables:

- Added SSF sound and exchanged some mechanical sounds.
- Added new fading lights routine which uses less cpu for the flash objects.
- Added the NVram patch for Taito do Brasil tables by Pmax65, which fixes possible rom errors when quitting the tables during play.
- Enabled fastflips
- New environment image for better looking metals and for better adjustment of the Night -> Day cycle.
- New material settings to suit the new environment image.
- added 3 colorgradeLUT images for normal, saturated and half saturated to better fit your monitor. The default is the normal color.
- New VPX physics (jp's arcade physics with lower friction and heavier flippers). Changed all the objects in contact with the ball: playfield, rubbers, plastics, metals, flippers, slingshots, bumpers...
- Extra decorations like a subtle ball shadow and flipper decorations, also new backdrop, side rails, side shadows (using now a flasher to remove a border that could be seen on some tables), transparent plastic borders.
- Some tables have new playfield and/or plastics images.
- And... I'm sure I forgot something :)

Some tables are new, rebuilt from scratch. These are:

- Apache (1978). The older version was based on Fast Draw by Loserman, but to add my arcade physics and my script changes was easier to rebuild the table from scratch than to destroy Loserman's table.

- Lucky Strike (1978) same as Apache. New table from scratch.

- Football (1979) This table has a new script without using the volley rom. which didn't fit the table, even if the layout of both table were the same. The table has new sounds and STAT made a new direcb2s, as the old one used the Volley ROM and it doesn't work with this version.

- Sure Shot (1981) This one was already made by BORD, an excellent table. But, again, instead of me destroying his table to add my physics and graphics, so I found out it was better to make a new table.

- Hot Ball (1979) This is also a new table, based on my Eight Ball table using editoy graphics. I made new bells for the table. I don't think Taito used those kind of bells (I have not seen any video of the real Hot Ball table), but at least they sound different from the ones I used in Bally's Eight Ball. It still uses the Bally ROM. I could have rewritten the script without using the rom, but the rules are identical to Bally's table, so I used the rom, this way the rules will be 100% right :)


I have not made two tables of the Taito collection: Black Hole (1981) and Volcano (1981), as they are the same as the original tables.

And the rest of the tables are:

- Cavaleiro Negro (1980)
- Check Mate (1977)
- Cosmic (1980)
- Criterium 77 (1977)
- Drakor (1979)
- Fire Action (1980)
- Fire Action Deluxe (1983)
- Gemini 2000 (1982)
- Gork (1982)
- Hawkman (1983) New playfield
- Lady Luck (1980)
- Lunelle (1982) New plastics
- Meteor (1979)
- Mr. Black (1984)
- Oba Oba (1979) New plastics.
- Polar Explorer (1983)
- Rally (1982) New playfield
- Roman Victory (1978)
- Shark (1982)
- Shock (1979)
- Snake Machine (1981)
- Space Patrol (1978)
- Space Shuttle (1984)
- Speed Test (1982)
- Sultan (1979)
- Titan (1981) New playfield and plastics
- Vegas (1980)
- Vortex (1981)
- Zarza (1982)

And Volley (1981) will be uploaded when finished, still needs some graphics work.

Now I'll start uploading all the tables.

Greetings
JP


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#2 Sheltemke

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Posted 13 December 2019 - 05:35 AM

That's an amazing list JP :) Thank you so much! :)



#3 Crackers

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Posted 13 December 2019 - 05:41 AM

Thank you for all your hard work JP. That's a fantastic list of tables! :dblthumb:



#4 cestmoi

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Posted 13 December 2019 - 07:39 AM

Un Noel avant l'heure !!

 

Grand merci Monsieur Salas !!

 

Quel boulot !

 

Bravo !



#5 stevegooner123

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Posted 13 December 2019 - 08:25 AM

Wow! Thanks JP for all the amazing work you do here

#6 ivantba

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Posted 13 December 2019 - 08:43 AM

Welcome to you JP! It could have been a lot of work! Thank you for your efforts. Fantastic! I'll download them all :)

 

 

Hi!

 

I have updated all my Taito tables, and I'll be uploading them now.

There are 34 tables in total, with one still in the making, Volley, which will be uploaded when ready :)

These are the changes in this version 2.0.0 of the tables:

- Added SSF sound and exchanged some mechanical sounds.
- Added new fading lights routine which uses less cpu for the flash objects.
- Added the NVram patch for Taito do Brasil tables by Pmax65, which fixes possible rom errors when quitting the tables during play.
- Enabled fastflips
- New environment image for better looking metals and for better adjustment of the Night -> Day cycle.
- New material settings to suit the new environment image.
- added 3 colorgradeLUT images for normal, saturated and half saturated to better fit your monitor. The default is the normal color.
- New VPX physics (jp's arcade physics with lower friction and heavier flippers). Changed all the objects in contact with the ball: playfield, rubbers, plastics, metals, flippers, slingshots, bumpers...
- Extra decorations like a subtle ball shadow and flipper decorations, also new backdrop, side rails, side shadows (using now a flasher to remove a border that could be seen on some tables), transparent plastic borders.
- Some tables have new playfield and/or plastics images.
- And... I'm sure I forgot something :)

Some tables are new, rebuilt from scratch. These are:

- Apache (1978). The older version was based on Fast Draw by Loserman, but to add my arcade physics and my script changes was easier to rebuild the table from scratch than to destroy Loserman's table.

- Lucky Strike (1978) same as Apache. New table from scratch.

- Football (1979) This table has a new script without using the volley rom. which didn't fit the table, even if the layout of both table were the same. The table has new sounds and STAT made a new direcb2s, as the old one used the Volley ROM and it doesn't work with this version.

- Sure Shot (1981) This one was already made by BORD, an excellent table. But, again, instead of me destroying his table to add my physics and graphics, so I found out it was better to make a new table.

- Hot Ball (1979) This is also a new table, based on my Eight Ball table using editoy graphics. I made new bells for the table. I don't think Taito used those kind of bells (I have not seen any video of the real Hot Ball table), but at least they sound different from the ones I used in Bally's Eight Ball. It still uses the Bally ROM. I could have rewritten the script without using the rom, but the rules are identical to Bally's table, so I used the rom, this way the rules will be 100% right :)


I have not made two tables of the Taito collection: Black Hole (1981) and Volcano (1981), as they are the same as the original tables.

And the rest of the tables are:

- Cavaleiro Negro (1980)
- Check Mate (1977)
- Cosmic (1980)
- Criterium 77 (1977)
- Drakor (1979)
- Fire Action (1980)
- Fire Action Deluxe (1983)
- Gemini 2000 (1982)
- Gork (1982)
- Hawkman (1983) New playfield
- Lady Luck (1980)
- Lunelle (1982) New plastics
- Meteor (1979)
- Mr. Black (1984)
- Oba Oba (1979) New plastics.
- Polar Explorer (1983)
- Rally (1982) New playfield
- Roman Victory (1978)
- Shark (1982)
- Shock (1979)
- Snake Machine (1981)
- Space Patrol (1978)
- Space Shuttle (1984)
- Speed Test (1982)
- Sultan (1979)
- Titan (1981) New playfield and plastics
- Vegas (1980)
- Vortex (1981)
- Zarza (1982)

And Volley (1981) will be uploaded when finished, still needs some graphics work.

Now I'll start uploading all the tables.

Greetings
JP



#7 HansAHansB

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Posted 13 December 2019 - 09:50 AM

Wow!

 

Thanks a lot!!



#8 yvesstaub

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Posted 13 December 2019 - 10:13 AM

Thank you very much



#9 toxie

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Posted 13 December 2019 - 12:11 PM

What? Christmas already?? Thanks JP, as awesome as always!!



#10 cestmoi

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Posted 13 December 2019 - 01:26 PM

Elles fonctionnent toutes sauf Cavaliero Negro (je garde l'ancienne pour le moment)
j ai rechargé la rom en vain
j' espère ne pas être tout seul dans ce cas

Merci



#11 batch

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Posted 13 December 2019 - 02:25 PM

Thanks, JP

 

Now we know why there were no more uploads from you these last weeks :)

 

cestmoi, for (pour) Cavaliero Negro, download this rom (télécharge cette rom)

 

https://www.vpforums...ds&showfile=559


signature_24042026.jpg          DIRECT LINK TO MY TABLES http://www.vpforums....loads&mid=30858    

                                               LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9)  2.0 


#12 fisch

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Posted 13 December 2019 - 03:39 PM

In about a week    .....Xmas

In about a week    .....Family

In about a week    .....Holiday

 

 

In about a week    .....JP VPX-Tables

 

Thanks! Thanks! Thanks!


Edited by fisch, 13 December 2019 - 03:40 PM.


#13 cestmoi

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Posted 13 December 2019 - 04:44 PM

Merci Pinball Fan cela fonctionne mais en sortie de table Visual Pinball "plante" ....



#14 batch

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Posted 13 December 2019 - 06:00 PM

Same problem here, impossible to close the table cleanly

 

I have the last VPX and VPinMAME versions


Edited by batch, 13 December 2019 - 06:01 PM.

signature_24042026.jpg          DIRECT LINK TO MY TABLES http://www.vpforums....loads&mid=30858    

                                               LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9)  2.0 


#15 jpsalas

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Posted 13 December 2019 - 06:24 PM

Well, these are Taito ROMS. They are made to survive a power down, so they will always go back to the old nvram settings. So if your saved settings are no good, then just delete the nvram file and the backup file (which is a part of the system pmax65 wrote to help avoid problems).

In this case you need to delete cavnegr1.nv and the backup cavnegr1.nvb.


I see what you mean now :) The vpx hangs when exiting the table. I see it is the NVramPatchExit in the table1_exit sub the cause of the white screen. It is strange, as it didn't do that before when I was testing.

 

Well, removing that command from the table1_exit sub solve the problem. But this is one table that really needs those routines, since if you quite the table with a locked ball, then you won't be able to start the table again without deleting the nvram file.

 

I'll check if I have written something wrong, somewhere :)


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#16 cestmoi

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Posted 13 December 2019 - 07:29 PM

Merci mais je n'ai pas de fichier nvram correspondant dans le répertoire nvram
 

A suivre ...



#17 jpsalas

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Posted 13 December 2019 - 07:37 PM

The problem is with the rom I used. Just redownload the table again or change the rom at line 17 to "cavnegro"


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#18 batch

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Posted 13 December 2019 - 08:02 PM

Sorry, JP, I first tried to change rom name to "cavnegro" (line 17) and it didn't work, then  I downloaded the table again and I've the same problem

 

I can't close the table and I still can hear the voice from the rom


Edited by batch, 13 December 2019 - 08:04 PM.

signature_24042026.jpg          DIRECT LINK TO MY TABLES http://www.vpforums....loads&mid=30858    

                                               LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9)  2.0 


#19 cestmoi

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Posted 13 December 2019 - 08:30 PM

Idem pour moi 

cela a marché une fois puis de nouveau bloqué

même après avoir supprimée la rom de la base registre

 

aie..



#20 Halen

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Posted 13 December 2019 - 09:29 PM

JP Criterium is having trouble counting points and drawing. The table has no count of ten







Also tagged with one or more of these keywords: Taito, collection, vpx