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SUPPORT TOPIC File Information
- Submitted: Feb 16 2021 09:52 PM
- Last Updated: Feb 20 2021 09:10 PM
- File Size: 268.93MB
- Views: 4380
- Downloads: 882
- Author(s): Remdwaas
- Permission to MOD?: No
Previous Versions
Download Remdwaas pokemon pinball 1.2





pokemon original vpx

I choose you Pikachu!
First my thanks to JP! thanks for letting me use your ramp from zelda, pikachu, eggs, some sounds and the pokemonballs. Also thanks again for helping troubleshooting the table and helping with some of the code.(when finished i had 11 issues) I'm so happy that JP always willing to help me, if i'm stuck. I really love his Pokémon table!
This is an original table, with everything included in the vpx file, and it doesn't need any external program to run. It can be run in desktop mode and in FS mode. The DMD will rotate accordingly.
It was 1999 and Pokémon came out for the Gameboy with all the nostalgic sounds! I remember playing while i was 13 years old and i thought that my accu was broken because a Pokémon was poisoned and the screen did weird. Next year i had Pokémon yellow and for the first time Pokémon pinball(2000).
This table is based on pokemon pinball(gameboy pokedex graphics)/ pokemon pinball ruby/ Pokémon Red en Blue(Gameboy) as well the first season of Pokémon the anime series. I made the playfield almost the same as Pokémon pinball ruby, but i use the pokecenter instead of a pokemarkt.(i don't have a flying bird or egg's that hatch) I only focus on the first 151 Pokémon's because that remembers me of my childhood.
You are ash and start in pallet town, you have to catch Pokémon's, do battles and win gym badges, just like the original Pokémon games.
The features of this table.
This pin cost me 6 weeks to build. Please leave a reply(so much appreciated) and rank the table! I will be busy the most of this year with my study and have to put my other projects on hold. Maybe later i will post another pinball project.
I hope you like it and how many Pokémon do you catch?
Like my other tables i have a normal table and flex table.
Cheers,
Remdwaas
First my thanks to JP! thanks for letting me use your ramp from zelda, pikachu, eggs, some sounds and the pokemonballs. Also thanks again for helping troubleshooting the table and helping with some of the code.(when finished i had 11 issues) I'm so happy that JP always willing to help me, if i'm stuck. I really love his Pokémon table!
This is an original table, with everything included in the vpx file, and it doesn't need any external program to run. It can be run in desktop mode and in FS mode. The DMD will rotate accordingly.
It was 1999 and Pokémon came out for the Gameboy with all the nostalgic sounds! I remember playing while i was 13 years old and i thought that my accu was broken because a Pokémon was poisoned and the screen did weird. Next year i had Pokémon yellow and for the first time Pokémon pinball(2000).
This table is based on pokemon pinball(gameboy pokedex graphics)/ pokemon pinball ruby/ Pokémon Red en Blue(Gameboy) as well the first season of Pokémon the anime series. I made the playfield almost the same as Pokémon pinball ruby, but i use the pokecenter instead of a pokemarkt.(i don't have a flying bird or egg's that hatch) I only focus on the first 151 Pokémon's because that remembers me of my childhood.
You are ash and start in pallet town, you have to catch Pokémon's, do battles and win gym badges, just like the original Pokémon games.
The features of this table.
- This table has like the original no multiballs, because that makes it nostalgic(just like Pokémon pinball from the Gameboy).
- for this table i made more than 1100 dmd pictures, own letterype, 233 upperflashers for the town names/ catch update/ animations, 246 pokedex items / pokemons / towns / animations.
- After 284 3d object for this table i stopped counting...
- The script is more than 15.000 lines
- This table has 2 Pikachu ball savers and a 60 second ball saver if you play the ball in the pokecenter. If you hit the spinner the Pikachu ball saver lights will be activated.
- I use 78 Pokémon 3d objects from Pokémon quest(to let it look more authentic/old) with the 78 Gameboy sounds from the Pokémon's.(for the catching Pokémon part)
- When you get the letters BAL then the ball will be upgraded and changed in another poke ball.(just like in pokemon pinball)
- instead of sprout i used weepingbell, to start the catchmode. (weepingbell/victorybell always eat James from team rocket)
- When the catch mode start you also have to hit the bumpers 3 times before the poke ball in the middle will open(thnx for helping with the magnet JP) to get the Pokémon appear on the playfield.
- There is a 30 second time bonus to catch the Pokémon in the time for extra points. (i didn't want the Pokémon disappear because i would be frustrated and it has to be playable)
- after hitting the Pokémon 3 times, shoot the middle from the poke ball again to really catch the pokemon.(there will be a 3d animation)
- after catching and a Pokémon you can evolve the Pokémon(if its possible) hit the pokemoncenter and start evolve modus. You now need to hit the 3 letters E V O. (this is also from pokemon pinball only they use x-something)
- Now again hit the poke ball in the middle if it opens after you get the letters EVO.
- There are 4 bonus games on this table. If you evolve a Pokémon for the first time, the bonus game will start in the playfield below. I used the same layout of the bonus games that is used in the original pokemon pinball.
- In this pinball version you can also travel to other city's, but you have to battle first with trainers
- There are 27 trainers and 8 gymleaders
- When traveling, the pokebattlefield(8 times) will change and also the car on the monorail(3 times).
- You have a 50% change to win the battle, so you can also loose a battle and then you have to try again.
- To access the battle cave you have first have to move snorlax in front of the cave, hit 3 times the target near the cave so you will get the poke flute and ash and his friends will move snorlax away in the dmd.
- You can get a gym badge after the third battle that you win, after the gymbadge, travel start and the arrows of the lanes will blink to shoot. It works the same as Pokémon pinball, you need to get the 3 triggers in the left en right lane above and then travel will blink. then you can shoot the ball in the pokecenter to travel to the next city.
- you start in pallet town and after one battle that you win, travel will start.
- This table has also a 2x and 3x bonus multiplier
- You can get the letters POKE from the lanes below for a 50k bonus
- You can hit the targets MASTER for a 100k bonus
- With 3,5 and 7 million you will get an extra ball for more playing time.
- This table has only a target bonus at the end of a ball lost because you will get many points with battling/ catching and evolving Pokémon.
This pin cost me 6 weeks to build. Please leave a reply(so much appreciated) and rank the table! I will be busy the most of this year with my study and have to put my other projects on hold. Maybe later i will post another pinball project.
I hope you like it and how many Pokémon do you catch?
Like my other tables i have a normal table and flex table.
Cheers,
Remdwaas
What's New in Version 1.2 (See full changelog)
- 1.2
- • giovanni1966 eevee third time evolution ball get stuck fix
- • enable travel after you got 8 badges fix
- • Haggi idea to add the amount of Pokémon you caught to the game over screen
- 1.1
- • ryesteve Nitpick fix
- • haggi same Pokémon fix by the legend JP
- • world of vpx timer end of game fix(when in catchmode the catchtimer was still enabled)
Hi,thanks for your reply! If i update the table i will fix this! It's a shame one mistake in 1100+ pictures hahaha. It is still human work!
Thanks for your work! Another great looking table
Super cool! My son is going to love this. Nice work
Nice work!!! This was my favourite game on the game boy
great work! this is one of my new favorites!!!
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This is a really nice design, congrats!
Nitpick: "Lose the battle" is misspelled as "Loose the battle"