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Submitter
SUPPORT TOPIC File Information
- Submitted: May 15 2020 06:27 PM
- Last Updated: May 15 2020 06:27 PM
- File Size: 30.89MB
- Views: 8623
- Downloads: 1,960
- Author(s): unclewilly, Bigus1, ninuzzu, jimmyfingers, grizz, rom
- Manufacturer: Capcom
- Year: 1996
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, with approval
Download Big Bang Bar (Capcom 1996) MOD 1.0





Big Bang Bar

Graphical update for Big Bang Bar based on Bigus1's amazing 1.1 version what is a mod of Unclewillys totally awesome table. Bigus1 did nice modifications on the table.
I want to thank Unclewilly at first place for the original table, with capcom's tables BBB is my favourite one, so i wanted to remake the inserts but then i wanted to change apron, but then i wasnt happy with slingshot plastic and then found a bug etc etc so turned out a mod.
Let's start what bigus1 did already:
"1.0 Full makeover with new playfield, lights, lighting, sound, layout, physics, graphics, materials.
1.1 Fixed graphics errors and updated script with game-over fix and better flippers from zigbane."
My modifications(graphical as always):
-New inserts(Thank you Schreibi34 for amazing prerendered inserts i blame you at first place becouse of this mod
)
-New Apron graphics, instruction card
-New redrawed Slingshot plastic by me
Unclewilly:
-He figured out how to solve the bug i found (sometimes the multibrawl shooted out 4 ball and not 3 which caused multiple problem, Unclewilly helped in fixing thank you so much for your script skills)
I want to thank Unclewilly at first place for the original table, with capcom's tables BBB is my favourite one, so i wanted to remake the inserts but then i wanted to change apron, but then i wasnt happy with slingshot plastic and then found a bug etc etc so turned out a mod.
Let's start what bigus1 did already:
"1.0 Full makeover with new playfield, lights, lighting, sound, layout, physics, graphics, materials.
1.1 Fixed graphics errors and updated script with game-over fix and better flippers from zigbane."
My modifications(graphical as always):
-New inserts(Thank you Schreibi34 for amazing prerendered inserts i blame you at first place becouse of this mod

-New Apron graphics, instruction card
-New redrawed Slingshot plastic by me
Unclewilly:
-He figured out how to solve the bug i found (sometimes the multibrawl shooted out 4 ball and not 3 which caused multiple problem, Unclewilly helped in fixing thank you so much for your script skills)
What's New in Version 1.0 (See full changelog)
- Graphical modification.
Thank you Sheltemke. You always do excellent work.!
Excellent work from Unclewilly and Bigus1 too and i can mention Ninuzzu, jimmyfingers, grizz, rom too. Lot of people worked on this they ALL did amazing job. This mod exists becouse they did what they did. I just touched the graphics here and there.
Bravo tres belle table but : left and right flip don't move !
Bravo tres belle table but : left and right flip don't move !
The table have fastflips on.
So download vpx 10.6 final again and make sure that the vbs scripts overwrited in your table directory from the zip ones.
If flipper still not works go to the script go line 124 and try to set Const UseSolenoids = 1 .
If that solve the problem then fastflip still not works. Tell me the result pls.
Thanks to everyone that made this table happen through the iterations. It's currently part of family night's activities! One question though. Are the rings of the left tube/ramp supposed to be transparent? Or more accurately right now it looks like the tube is set to "bring to front" over the rings.
Thanks to everyone that made this table happen through the iterations. It's currently part of family night's activities! One question though. Are the rings of the left tube/ramp supposed to be transparent? Or more accurately right now it looks like the tube is set to "bring to front" over the rings.
Well i not touched anything on any ramp, so yes it was like this before (checked bigus1 version looks same).
Bravo tres belle table but : left and right flip don't move !
The table have fastflips on.
So download vpx 10.6 final again and make sure that the vbs scripts overwrited in your table directory from the zip ones.
If flipper still not works go to the script go line 124 and try to set Const UseSolenoids = 1 .
If that solve the problem then fastflip still not works. Tell me the result pls.
Hello
If flipper still not works go to the script go line 124 and try to set Const UseSolenoids = 1 .
... no effect after this
I keep trying to run the table but I get is script error messages and it terminating! What do I do!?
Go to line 53 and change Controller to 1.
it says check rom path or file
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Thank you Sheltemke. You always do excellent work.!