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  • Submitted: Jul 12 2018 06:54 PM
  • Last Updated: Aug 07 2018 06:57 PM
  • File Size: 26.2MB
  • Views: 1698
  • Downloads: 496
  • Author(s): roccodimarco<br />hmueck<br />arngrim<br />32assassin
  • Manufacturer: Gottlieb
  • Year: 1985
  • IPDB Link:
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 24 Jul 2018 Download Tag-Team 2.0
  • 12 Jul 2018 Download Tag-Team 1.0

Download Tag-Team 2.1.1

* * * * * 4 Votes
Tag Team



Screenshots
Gottlieb's Tag-Team.  I recently stumbled across an old thread, where creators were testing out tables in the infancy of vpx.  In that thread was a Tag-Team table, and I fired it up and to my surprise the table plays fine!  I did make some minor tweaks to try and match videos I watched on this very addictive table.  I was a big fan of the vp9 tables, but it never "felt" right and I was constantly tweaking it.  I can say, this version plays great and just feels nice.  I went through this table and cleaned it up to the best of my photoshopping abilities, so while not perfect, it looks much better than it previously did. 
 
I have played through the game and can confirm multi ball works, and looks awesome when activated.  However; one minor "bug" I can't figure out and I have a sneaking suspicion it lies somewhere in the dip switches, when you hit the extra ball feature, the shoot again light will not activate as supposed to.  I reached out to the original creator of this table, hmueck, and he confirmed the light does in fact work, but thats as far as we got.  I searched for a dip switch guide but came up empty handed.  So maybe someone can figure out this mystery. 
 
As I stated above, big thanks to the original creator  hmueck who gave me the permission to edit and release this table.  Also, from reading through the old thread it looks like arngrim provided a dof script of some kind. 
 
 

What's New in Version 2.1.1 (See full changelog)

  • 2.1.1 32assassin added back in the red lights that activate during multiball
  • 2.1: A big overhaul by 32assassin. "I eliminated over 50 lines of code by using VPX targets
  • and if I was going to replace that, I added more primitives, plastic lane guides, wire guides, better looking bumper caps."
  • I added a few playfield touch ups. The lights can probably use some work, but I'm happy with it for the time being. If someone wants to help out with them go for it!




<

thanks for the work

Thanks for the update !

This is a gem. A friend of mine is reconditioning the actual machine. It has ground issues and driver board issues. Again this machine was not produced in large quantities but I really enjoy playing it . Like the real machine my two areas I would like to see for improvement is to enlarge the score area and change some of the background sounds. Again these are just nit picky things. Thank you for bringing this table into the VPx realm. I have put in a few hours behind the flippers on it. Thumbs up.

thanks for this.  Will deffinately be adding to the cabinet!


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