File Name: The Web (Pro Pinball) The_Web VPX
File Submitter: mfuegemann
File Submitted: 26 Sep 2017
File Category: VPX Recreations
Author(s): mfuegemannZany (3D models)
Manufacturer: Other - Pinball
Year: 1996
Permission to MOD?: No
This is "The Web" by the Pro Pinball Team, made originally in 1996 as a computer game - now in VPX.
This PC pinball game was my first real simulation at that time. It got me hooked instantly and I remember placing a paper sheet with the main insert texts in front of my monitor, as the screen resolution did not allow readable insert texts on the playfield.
Two years ago I wrote an e-mail to the Pro Pinball team to ask for their opinion about a Visual Pinball remake of that table. Adrian Barrit replied soon and gave me permission to proceed with the VPin version. Unfortunately he was not able to contribute any material. So I searched the web for "The Web". I found a decent playfield image to start a redraw with and detailed table rules and strategies by Erik Mooney and Jonas Martinsson.
I still have the game CD, so I recorded the table callouts, the main music and used UltraPeepi's UltraDMD for the DMD display and animations.
Zany created the 3D models and textures of the space ships and some playfield details as Flippers, Bumper caps, Flashers.
PinballWiz45b did a great job testing the table and pointing out several bugs and issues.
Arngrim added the DOF code and changed the B2S activation to the new controller file, so no more "B2S = True" parameter has to be set.
The table needs Ultrpeepi's DMD module to run. Please install it first and place the folder "The Web.UltraDMD" in the same directory as the table file.
http://www.vpforums....602&hl=ultradmd
The music tracks must be unzipped and copied to Your "Visual Pinball\Music" folder.
With version 1.2 I added an Up-Post at the top loop during the Ammo Dump Mission. Now this mission is a bit more balanced and worth going for as the ball is feeded towards the bumper on any loop shot. The post can be deactivated in the configuration section at the top of the script.
Thanks again to Adrian Barritt for his permission to proceed.
Have fun and please use the support topic to post any findings and suggestions
Michael
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