Jump to content




Photo
* * * * * 2 votes

Theatre of Magic VP91x v2.1.1


  • Please log in to reply
144 replies to this topic

#1 jpsalas

jpsalas

    retired vpm author ish :)

  • VIP
  • 2,795 posts
  • Location:I'm Spanish, but I live in Oslo (Norway)

  • Flag: Norway

  • Favorite Pinball: I guess I like them all, new and old, but I can never remember the rules of newer pinballs



Posted 16 July 2009 - 05:24 PM

Theatre of Magic VP91x v2.1.1



Version: 2.1.1
Category: VPinMAME 9.x Recreations

Author(s): JPSalas

Description:
Based on the table Theatre of Magic from 1995 by Bally.
I tried to make the table the way I should like to play it in the computer. I have not tried to make a 100% copy of the original table. As you may know, I like wire ramps and I like to see as much as posible of the playfield. Well, if you don't like it, then MOD it!

First I should like to thanks to all the authors who have done this table before, like Jamin, PD, PK, Fuseball, Dorsola, Guittar, Kristian, Jive and maybe someone who I have forgoten. Without their tables I could have never done this one. After many attemps to get the trunk to work using a mech definition, I had to study the trunk code from their tables to adapt it to my table.

Speaking about the trunk: in vpm the trunk has 280 positions, and my animation just 36 frames, and there is one problem: sometimes the cube doesn't rotate as it should and it stops a few steps before truning completely. This adds some more excitement since the cube has its own life (actually it will work fine most of the time )

I have used PK's settings from the Ultracade machine on most of the parts, and they aren't so different in gameplay to my last tables. They make the table play fast, as it should be in this kind of tables.

I have nothing more to add, you all know this table, much better than me, I'm sure of it

Enjoy
JP

Update 2.02: Thanks to James for finding and fixing two bugs:
- the top diverter was not working
- the ball was lost when the ball was on the magnet and the cube rotated the other way.

Update 2.1
- updated for VP91x, with new alpha ramps, new settings, and some graphics changes.

2.1.1 Fixed bumpers loop and ball stuck

View File

Submitted by jpsalas, on Jul 16 2009, 01:24 PM

Edited by jpsalas, 14 April 2011 - 06:14 PM.

My web site:

http://sofie40.no/jpsalas

 

wip: Let's play some football (soccer :) ) hint... it is from 1978 :)


#2 TheMcD

TheMcD

    Pinball Wizard

  • VPF Staff
  • 2,458 posts
  • Location:Bavaria

  • Flag: Germany

  • Favorite Pinball: Frankenstein, Safecracker, Big Hurt, Four Horsemen, Tommy, X-Files

Contributor

Posted 16 July 2009 - 05:29 PM

Nice job. I'll have to try this today.

The McD

VPF's resident pinball music fanatic.

The McD's Pinball Music Emporium: YouTube /// MediaFire /// Twitter


#3 FDSystems

FDSystems

    Eclectic end-user

  • Charter Member
  • 2,431 posts
  • Location:Bahia

  • Flag: Brazil

  • Favorite Pinball: I will have to find out again.............

Posted 16 July 2009 - 06:02 PM

One more great table added to my collection of great tables ONLY! hi.gif tup.gif dblthumb.gif


Thank you! : cool.gif otvclap.gif

Edited by 1234fd, 16 July 2009 - 06:04 PM.

From Brasil. Updated version of 1234fd



#4 TedB

TedB

    Pinball Fan

  • Charter Member
  • 704 posts

  • Flag: Netherlands

  • Favorite Pinball: those with non virtual steel balls

Posted 16 July 2009 - 06:02 PM

Looks great JP! Thanks for continuing the JP saga smile.gif
I'm also curious how the PK settings play so added on my "to-play-list" for tomorrow.

#5 GRONI

GRONI

    Pinball Recreator

  • VIP
  • 1,071 posts
  • Location:Germany

  • Flag: Germany

  • Favorite Pinball: TWD - LOTR - TSPP - POTC - AFM



Posted 16 July 2009 - 06:05 PM

Very Nice. But very CPU Hungry smile.gif I guess because of the GI.

Nice Table to Mod wink.gif But not now, itīs not one of my favorite Tables, even
if itīs in the Top 10 of all Time.

Is the wrong Tigersaw part of "your Version"?? On the real table it is an Object
and not a Backwall.

Greetings

GRONI

My current VPX Tables I am working on:

 

Attack from Mars/Finished - The Walking Dead Pro/90% - The Lord of the Rings/75% - Family Guy/90% - The Simpsons Pinball Party/15%


#6 Mr. Pacman

Mr. Pacman

    Pinball Fan

  • Members
  • PipPipPipPip
  • 597 posts

  • Flag: Greece

  • Favorite Pinball: Attack from Mars

Posted 16 July 2009 - 06:10 PM

Thank you very much JP!! That's a fine table recreation! What about colouring the left ramp silver? I thing it could be better looking because the real table has a different (plastic ramp) there, so, a silver one can make the left part different from the right, as on the real one...

#7 Shooby Doo

Shooby Doo

    Pinball Fan

  • Members
  • PipPipPipPip
  • 1,347 posts
  • Location:ATL

  • Flag: United States of America

  • Favorite Pinball: Fathom

Posted 16 July 2009 - 06:26 PM

Another beautiful one from JP! Thanks! I like the physics on this one.

Is anyone else having a problem with the inner-loop ball lock?

#8 mach2

mach2

    Enthusiast

  • Members
  • PipPipPip
  • 163 posts
  • Location:france

  • Flag: France

  • Favorite Pinball: indy,who dunnit

Posted 16 July 2009 - 07:11 PM

big thanks JP!! Another great table! biggrin.gif

#9 Noah Fentz

Noah Fentz

    'Rasslin' Fan

  • VPF Administrator
  • 11,420 posts
  • Location:South Lyon, MI

  • Flag: United States of America

  • Favorite Pinball: Whitewater

  • PS3 Gamer Tag: noahfentz


Contributor

Posted 16 July 2009 - 07:19 PM

JP....stunning, to say the least!

I know what I'm going to do when I should be being productive for the next week wink.gif

QUOTE (Shooby Doo @ Jul 16 2009, 02:26 PM) <{POST_SNAPBACK}>
Is anyone else having a problem with the inner-loop ball lock?


Yes, I never got a lock.

JP, can you look into this? I'm excited to see how mutliball plays!

Thanks for all your great work.

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


NOW OPEN!!!

VirtuaPin.eu


My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.


#10 TheMcD

TheMcD

    Pinball Wizard

  • VPF Staff
  • 2,458 posts
  • Location:Bavaria

  • Flag: Germany

  • Favorite Pinball: Frankenstein, Safecracker, Big Hurt, Four Horsemen, Tommy, X-Files

Contributor

Posted 16 July 2009 - 07:29 PM

Yeah, the diverter that puts the ball in the back of the trunk doesn't fire.

I managed to get a multiball, though. Lucky nudge got the first ball in, lucky backhand got the second one. When you hit the magnet for multiball, it plays this bad*** sound (attached).

The McD

Attached Files


VPF's resident pinball music fanatic.

The McD's Pinball Music Emporium: YouTube /// MediaFire /// Twitter


#11 pepperpot

pepperpot

    Hobbyist

  • Members
  • PipPip
  • 37 posts
  • Location:Austria

  • Flag: Austria

  • Favorite Pinball: NBA Fastbreak

Posted 16 July 2009 - 07:41 PM

HI

When I play Lord of the Rings VP9 it plays beautifully. For some reason this table has got a kind of echo on it when it starts up and the ball is very cherky...

i dont know why but LOTR, TOTAN, AFM,... for the VP9 play wonderful on 1600x1200 no problem what so ever.

I am using the latest MacPro and Bootcamp running Windows Vista nativ...

Two 2.26GHz Quad-Core Intel Xeon "Nehalem" processors
6GB memory
640GB hard drive1
NVIDIA GeForce GT 120 with 512MB

any ideas?

Thanks the man from Austria
PS: great tables, great fun, great memories THX

#12 GRONI

GRONI

    Pinball Recreator

  • VIP
  • 1,071 posts
  • Location:Germany

  • Flag: Germany

  • Favorite Pinball: TWD - LOTR - TSPP - POTC - AFM



Posted 16 July 2009 - 07:52 PM

This is because of the GI Lightsteps. They are very CPU consuming

My current VPX Tables I am working on:

 

Attack from Mars/Finished - The Walking Dead Pro/90% - The Lord of the Rings/75% - Family Guy/90% - The Simpsons Pinball Party/15%


#13 pepperpot

pepperpot

    Hobbyist

  • Members
  • PipPip
  • 37 posts
  • Location:Austria

  • Flag: Austria

  • Favorite Pinball: NBA Fastbreak

Posted 16 July 2009 - 08:00 PM

Any sugestions what I can do about it.
I love this table...

Thx

#14 Flying Dutchman

Flying Dutchman

    Pinball Wizard

  • VIP
  • 3,072 posts

  • Flag: ---------

  • Favorite Pinball: Medieval Madness / Champion Pub



Posted 16 July 2009 - 08:33 PM

Thanks JPSalas .. You're as a 'Rock' .. being creative & productive all the time ..thanks for your continuous contribution to the Pinball community ..

Cheers,
FD.

'Flying Dutchman'

In need for a Backglass or 'Active Backglass / UVP' please 'click' on below and visit the complete revised website at:
Posted Image

#15 gordon

gordon

    Enthusiast

  • Members
  • PipPipPip
  • 261 posts
  • Location:Schleswig-Holstein/Kiel

  • Flag: Germany

  • Favorite Pinball: Pirates of the Caribbean

Posted 16 July 2009 - 08:36 PM

Thanks jpsalas, nice Cube and sharply playfield.

Why is the table so slow (cpu)? No fun to play for me. I have cpu 3,2 ghz single core.

LOTR, MM.... good playing the ball.

regards

gordon





#16 Noah Fentz

Noah Fentz

    'Rasslin' Fan

  • VPF Administrator
  • 11,420 posts
  • Location:South Lyon, MI

  • Flag: United States of America

  • Favorite Pinball: Whitewater

  • PS3 Gamer Tag: noahfentz


Contributor

Posted 16 July 2009 - 08:46 PM

The best solution would be to have a dip setting to disable the GI. I find that makes tables playable by a larger variety of systems.

If you know scripting, you can always comment out the lines that control the GI, just don't comment out any SUbs or you'll have errors.


IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


NOW OPEN!!!

VirtuaPin.eu


My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.


#17 GRONI

GRONI

    Pinball Recreator

  • VIP
  • 1,071 posts
  • Location:Germany

  • Flag: Germany

  • Favorite Pinball: TWD - LOTR - TSPP - POTC - AFM



Posted 16 July 2009 - 08:52 PM

GI in that way is always Power Expensive. Thats why I do not make that kind of gi on my Shadow Table.
So i can reach most of the People with different types of systems.

My current VPX Tables I am working on:

 

Attack from Mars/Finished - The Walking Dead Pro/90% - The Lord of the Rings/75% - Family Guy/90% - The Simpsons Pinball Party/15%


#18 bolt

bolt

    Pinball Wizard

  • VIP
  • 4,168 posts
  • Location:Kiel / Schleswig Holstein

  • Flag: Germany

  • Favorite Pinball: Lord of the Rings,Harlem Globetrotters, Spiderman and much more

Posted 16 July 2009 - 08:54 PM

Thanks JPSalas for this great TOM release. cool.gif

Very sharp playfield and the cube is amazing.
i miss the vortical Tiger Saw, can you animate the Tiger Saw?
Would like to see a votical version.
Sorry i was blind, i see the spinning Tiger Saw now. Thank you very much for this.

The flipper setting are very nice.
The ball runs fine, with small jerking somtimes if the playfield flashed.

4GHz Intel Dual core
Nvidia 285 GTX with 1Gig Ram
4GB Ram
Win XP SP2
1650x 1080 resolution

Your Tom version needs more performance as a Future Pinball biggrin.gif

Edited by bolt, 16 July 2009 - 09:14 PM.

Posted Image

#19 gordon

gordon

    Enthusiast

  • Members
  • PipPipPip
  • 261 posts
  • Location:Schleswig-Holstein/Kiel

  • Flag: Germany

  • Favorite Pinball: Pirates of the Caribbean

Posted 16 July 2009 - 09:23 PM

QUOTE (GRONI @ Jul 16 2009, 08:52 PM) <{POST_SNAPBACK}>
GI in that way is always Power Expensive. Thats why I do not make that kind of gi on my Shadow Table.
So i can reach most of the People with different types of systems.



I dont know why play LOTR vp9 super and TOM not on my Sythem. Is this not the self GI script?

#20 GRONI

GRONI

    Pinball Recreator

  • VIP
  • 1,071 posts
  • Location:Germany

  • Flag: Germany

  • Favorite Pinball: TWD - LOTR - TSPP - POTC - AFM



Posted 16 July 2009 - 09:30 PM

QUOTE (gordon @ Jul 16 2009, 09:23 PM) <{POST_SNAPBACK}>
QUOTE (GRONI @ Jul 16 2009, 08:52 PM) <{POST_SNAPBACK}>
GI in that way is always Power Expensive. Thats why I do not make that kind of gi on my Shadow Table.
So i can reach most of the People with different types of systems.



I dont know why play LOTR vp9 super and TOM not on my Sythem. Is this not the self GI script?


nope. Williams/Bally used different Kind of GI. The Gi on that tables pulse in a circle, and turn off and on during play.
Stern Tables mostly have a constant GI just for Lightning and not Effect use.
Emulating that Williams/Bally GI, causes much slow downs, cause it use more steps to animate. Most "fast" running Tables
have just ON and OFF GI, and Williams GI have 8 Steps

My current VPX Tables I am working on:

 

Attack from Mars/Finished - The Walking Dead Pro/90% - The Lord of the Rings/75% - Family Guy/90% - The Simpsons Pinball Party/15%