NB: Test8 had the "exit on pause menu" bug from mainline VP. This is fixed by Test8a.
Download VP9_DX9_test8a here:
VP9_DX9_test8a.zip 669.59KB
191 downloads
Important: instead of fullscreen mode, run in "windowed fullscreen" mode.
If you get flicker, please disable AA.
Table compatibility spreadsheet (thanks to gtxjoe): https://docs.google....EPwri8/viewform
Ok, I think we've accumulated enough stuff to warrant a new test version.
If you still get black insert lights on a table, please first try going through the table's playfield GI textures (usually called playfield_XX, pfX, or similar) which are black where the lights are located, and set their transparency color to pure black.
When reporting an issue, please first make sure it's not already in the list of known general issues or table issues below! If it's not, then please add it in the form above.
As usual, if you find glitches: screenshots and exact table names/versions help a lot to track them down!
Changes since Test7:
- decals now have a much smaller depth bias
- fixed hash collisions occurring on texture lookups (shrunken head on RBION)
- fixed rendering of ball shadows and decals; this should also get rid of some glitches
- flashers are now correctly depth sorted
- optimizations to spinner and ball rendering
- average and max frame time is now shown on FPS display (F11). Check and report this if you have stutter issues!
- fixed some uninitialized memory accesses
Known general issues:
*) textboxes don't work
*) EM reels only work in Image Reel mode, not Text Reel
*) text decals don't work
*) kickers cut the ball in half
*) some depth ordering issues remain
*) Stereo 3D only works on NVIDIA so far
*) AA hardwired to 4xMSAA, flickers
*) textures aren't preloaded, can lead to stutter in some cases
*) screen shake doesn't work
*) adaptive vsync always falls back to normal vsync (can only be supported if we drop XP)
*) stereo3D parameters are different
*) "real" full screen mode doesn't work with VPM/B2S. Instead, use "Windowed fullscreen" mode.
*) lost devices aren't handled properly (real fullscreen issue only)
Known specific table issues:
https://docs.google....p=sharing#gid=0
Happy testing!
Edited by mukuste, 05 March 2014 - 01:03 PM.