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Bad Cats VP915 [VP 9.x Desktop]


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#1 jpsalas

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Posted 14 May 2011 - 07:40 PM

Posted Image

File Name: Bad Cats VP915
File Submitter: jpsalas
File Submitted: 14 May 2011
File Category: VPinMAME 9.x Recreations
Author(s): jpsalas
Manufacturer: Williams
Year: 1989
Permission to MOD?: No

Based on the table by Williams from 1989

This table is based on my VP8 table.

Click here to download this file

My web site:

http://sofie40.no/jpsalas

 

wip: panthera


#2 bolt

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Posted 14 May 2011 - 07:57 PM

Thank you for this nice VP9 release.
Posted Image

#3 R-DuB

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Posted 14 May 2011 - 08:13 PM

SWEET!!! I love this table.
Really brings back memories.

Thank You JP. all your tables are great!!
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#4 Mudfinger

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Posted 14 May 2011 - 09:09 PM

Damn JP ! I know you've made many versions of this table, but I just can't get over how good it looks! The alpha ramps look super!
Many Thanks!
Going to play it now....can't wait!
Monarch Of The Sea

#5 ta2686

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Posted 14 May 2011 - 09:31 PM

Looks fabulous JP! The alpha ramps make this table!

Thanks again for a marvelous looking table!
Need to set or reset replay levels on a particular table? These guides will help you:

For Non-DMD tables: Guide to reset replay levels on non-DMD tables

For DMD tables: Guide to set replay levels on DMD tables

Need to change the number of balls per game on a particular table? These guides will help you:

For Non-DMD tables: Guide to set number of balls per game on non-DMD tables

For DMD tables: Guide to set number of balls per game on DMD tables

Need to adjust the volume on DMD based tables? This guide will help you:

Guide to adjust volume on DMD tables

An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:

Excel Spreadsheet of VPM emulated tables

#6 bladexdsl

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Posted 15 May 2011 - 02:24 AM

yes finally way better than the FP version!

#7 Mmmbacon

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Posted 15 May 2011 - 03:48 AM

JP

From a VP newbie, thanks so much for this! The hard work and attention to detail show through!


#8 serpiko

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Posted 15 May 2011 - 07:42 AM

very good version.
thanks jp.

ps :for a future update sounds switches following do not works.
sw11
sw12
sw13
sw35
sw30
sw31
sw36
sw43
sw41
in the script i add : exp
Sub sw11_Hit:la5.IsDropped = 1:PlaySound "lane":Controller.Switch(11) = 1:PlaySound "sensor":End Sub

#9 Pin-Pete

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Posted 15 May 2011 - 09:19 AM

Thank you,JPSalas! Looks amazing. dblthumb.gif

Greetings:Petri


#10 mach2

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Posted 15 May 2011 - 09:19 AM

Looks awesome, Thanks for this great release JP dblthumb.gif

#11 Shooby Doo

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Posted 15 May 2011 - 02:43 PM

Thanks for this JP! Looks and plays smooth.

#12 jpsalas

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Posted 15 May 2011 - 04:09 PM

Thanks Serpiko, but you could just rename those "lane" with "sensor" smile.gif This table was quite old, I have been using the name "sensor" for years smile.gif

My web site:

http://sofie40.no/jpsalas

 

wip: panthera


#13 FDSystems

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Posted 16 May 2011 - 01:18 AM

Could not create....... sad.gif angry.gif mad.gif

It is strange because Cosmic Princess, Hit the Deck, Star Trek, Harlem Globe Trotters, Radical!, play fine. Thanks a lot for all these, only can play one at a time! wink.gif otvclap.gif

I have the same problem with an apparently simple table, Triple Strike by Rawd, + some others not important to me. Dr Dude also gives emthe same problem. What do these tables have in common!

I use VP-Man, VP012, 1366x768 X 16 resolution, reorder & HR checked, images limited at 1024x1024, anti stretch the ball, anti alias & draw ball decal uncheck & the slider half way. Am I forgetting anything ?
From Brasil. Updated version of 1234fd



#14 serpiko

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Posted 16 May 2011 - 04:50 AM

QUOTE (jpsalas @ May 15 2011, 05:09 PM) <{POST_SNAPBACK}>
Thanks Serpiko, but you could just rename those "lane" with "sensor" smile.gif This table was quite old, I have been using the name "sensor" for years smile.gif


thanks for the tip dblthumb.gif

#15 jpsalas

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Posted 01 April 2013 - 05:20 PM

    Update 1.1.0 - Released 1 April 2013 (and it's no joke :) )
    - playfield and plastics updates by ClarkKent
    - new fish wheel
    - new flashers
    - new physic settings
    - new GI and some new lights
    - added koadic's plunger
    - added ball collisons, + ball size, ++
    Thanks to ClarkKent for testing the table.
 
Enjoy!

My web site:

http://sofie40.no/jpsalas

 

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#16 Pin-Pete

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Posted 01 April 2013 - 06:11 PM

Thanks for update,JPSalas! :D


Greetings:Petri


#17 bolt

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Posted 01 April 2013 - 06:17 PM

Thank you for the great update.


Posted Image

#18 rob046

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Posted 01 April 2013 - 06:18 PM

Sounds like a pretty substantial update!  Thanks!



#19 cmd

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Posted 02 April 2013 - 04:10 AM

MEOW!

 

Thanks for the update. I noticed the fish wheel spins really smoothe now. Is that primitives?

 

cmd.



#20 jpsalas

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  • Favorite Pinball: I guess I like them all, new and old, but I never remember the rules of newer pinball



Posted 02 April 2013 - 05:10 PM

Update 1.1.1 Released 2 April 2013
- Many playfield corrections of details and colors by ClarkKent
- Fixed the possible hung of the ball at the bottom of the left ramp
- Fixed the fishbowl light (on the FS version)
- adjusted the wheel (so it stops exactly at the number :) )


My web site:

http://sofie40.no/jpsalas

 

wip: panthera