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Cosmic Princess VP91x 1.02FS


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#1 jpsalas

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Posted 08 May 2011 - 12:08 PM

Cosmic Princess VP91x 1.02FS



Version: 1.0.2
Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): jpsalas

Description:
Based on the table by Stern from 1979
Thanks to Jolo and Leo for suggesting this table, and to DedRok_V for the pictures of his machine.

I have tried to adjust the table to the gameplay I saw in a video at Youtube. But as usual in my tables, it plays fast and furious smile.gif

Update 1.01
-Fixed two defective bulbs smile.gif

Update 1.02 14 May
- fixed two switches and the bumpers to give the right score.

View File

Submitted by jpsalas, on May 8 2011, 08:08 AM

Edited by jpsalas, 14 May 2011 - 08:22 PM.

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#2 DedRok_V

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Posted 08 May 2011 - 12:10 PM

Thanks JP, dblthumb.gif breathtaking

couldn't be happier.

Thanks also to Jolo for bringing this table to JP's attention. smile.gif

Edited by DedRok_V, 09 May 2011 - 03:20 AM.





Blueprint game : up to date list http://www.vpforums....s...st&p=147107

#3 jpsalas

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Posted 08 May 2011 - 01:10 PM

Update 1.01
-Fixed two defective bulbs smile.gif (You know, sometimes they break during transport smile.gif )

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#4 Flying Dutchman

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Posted 08 May 2011 - 04:36 PM

Thanks JPSalas! smile.gif

Cheers,
FD.

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#5 SRoode

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Posted 08 May 2011 - 04:47 PM

JPSalas,

Thank you so much for this table, and ALL of your other masterpieces!

Regards,
Steve

#6 chas

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Posted 08 May 2011 - 06:34 PM

QUOTE (jpsalas @ May 8 2011, 05:08 AM) <{POST_SNAPBACK}>
Cosmic Princess VP91x 1.01FS



Version: 1.0.1
Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): jpsalas

Description:
Based on the table by Stern from 1979
Thanks to Jolo and Leo for suggesting this table, and to DedRok_V for the pictures of his machine.

I have tried to adjust the table to the gameplay I saw in a video at Youtube. But as usual in my tables, it plays fast and furious smile.gif

Update 1.01
-Fixed two defective bulbs smile.gif

View File

Submitted by jpsalas, on May 8 2011, 01:08 PM


XLLNT. Worship.gif



#7 strangeleo72

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Posted 08 May 2011 - 06:55 PM

A big Thanks from Argentina of your two friends... LEO y JOLO...

Gracias Amigo por todas las alegrias que nos das reviviendo todas estas mesas tan queridas!!

Thanks friend for all the joy you give us build those tables so whishes!
Strangeleo Pinball Entusiast and Photographer!!!

Posted Image
(thanks Grizz for the DMD)

#8 settingsons

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Posted 08 May 2011 - 07:34 PM

Magnificant - and HD too! Many thanks!

#9 maceman

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Posted 10 May 2011 - 02:12 PM

This plays flawlessly.... which makes me ask WHY?? Sorry, I am still in troubleshooting mode...

Why would this new table play so well, whereas some of your others have been reported as studdering on some systems? My only thinking is 'alpha ramps' ???

JP, thanx so much for your work here. Can you tell me what is different between this table and ,say, TOTAN. What are the main differences, just alpha ramps???

Really want to know why this is so smooth as butter and some others are not, so I can get them all like this!!!

Cheers,

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#10 FDSystems

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Posted 10 May 2011 - 02:27 PM

QUOTE (maceman @ May 10 2011, 11:12 AM) <{POST_SNAPBACK}>
This plays flawlessly.... which makes me ask WHY?? Sorry, I am still in troubleshooting mode...

Why would this new table play so well, whereas some of your others have been reported as studdering on some systems? My only thinking is 'alpha ramps' ???

JP, thanx so much for your work here. Can you tell me what is different between this table and ,say, TOTAN. What are the main differences, just alpha ramps???

Really want to know why this is so smooth as butter and some others are not, so I can get them all like this!!!

Cheers,

Maceman

Same question here tapping.gif think.gif huh.gif unsure.gif
From Brasil. Updated version of 1234fd



#11 jpsalas

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Posted 10 May 2011 - 04:08 PM

The main difference are the alpha ramps, yes. But there are a few things that makes tables like TOTAN slower:
- the emulation of the ROM in TOTAN needs more cpu power, and other too, for example the Gotlieb 3 tables and the newer Stern tables (LOTR, Elvis ++) need more cpu power. The ROM in Cosmic Princess is easy to emulate. I guess the sounds are the responsible for the slowness (but the Data East tables have stereo sound and they emulate very well)
- there are many more GI effects and flashers too. All the graphic changes needs more power. VP isn't very fast doing dropwalls or lights. I think this is what slows down a lot the table.
- now the alpha ramps are also slowing down the tables too. But the good thing is that the computer are more and more powerful smile.gif The good think with the alpha ramps is that you can move the slider all to the left and the tables will play much better smile.gif


My web site:

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wip: panthera


#12 maceman

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Posted 10 May 2011 - 08:39 PM

It may be the dropwalls.I am not familiar enough, but from my questions to different authors, it seems that dropwalls could be a factor.
In speaking to UW for example, he told me he doesn't use dropwalls, and I don't have any slow downs on his tables.

Also, my CPU(i7) never exceeds 30% running VP, so don't think it could be that in my case anyways.

I just put in a new 'X-Fi Titanium gamers' to see if it was a sound issue with my onboard card, but it is still the same for me....

Oh well, one day this will be history as our Dev guys work towards a sol'n.

Thanx all!!

Maceman

Edited by maceman, 10 May 2011 - 08:40 PM.

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#13 jpsalas

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Posted 14 May 2011 - 08:24 PM

Updated the table to version 1.02

- fixed two switches (the ones which turn on the lights 2 and 5 were exchanged)
- fixed the lower bumper so it doesn't increase the bonus (it was a script error, you know cop/paste smile.gif)

JP

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#14 ninjitsu12

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Posted 15 January 2012 - 02:35 PM

how do I change this part of the script to add 5 balls?F6 not work
thank you

CODE
'Stern Cosmic Princess
'added by Inkochnito
Sub editDips
Dim vpmDips:Set vpmDips = New cvpmDips
With vpmDips
.AddForm 700, 400, "Cosmic Princess - DIP switches"
.AddChk 2, 10, 180, Array("Match feature", &H00100000) 'dip 21
.AddChk 205, 10, 115, Array("Credits display", &H00080000) 'dip 20
.AddFrame 2, 30, 190, "Maximum credits", &H00070000, Array("5 credits", 0, "10 credits", &H00010000, "15 credits", &H00020000, "20 credits", &H00030000, "25 credits", &H00040000, "30 credits", &H00050000, "35 credits", &H00060000, "40 credits", &H00070000) 'dip 17&18&19
.AddFrame 2, 160, 190, "High game to date", 49152, Array("points", 0, "1 free game", &H00004000, "2 free games", 32768, "3 free games", 49152) 'dip 15&16
.AddFrame 2, 235, 190, "Special award", &HC0000000, Array("100,000 points", 0, "free ball", &H40000000, "free game", &H80000000, "free ball and free game", &HC0000000) 'dip 31&32
.AddFrame 2, 310, 190, "High score feature", &H00000020, Array("extra ball", 0, "replay", &H00000020) 'dip 6
.AddFrame 205, 30, 190, "Balls per game", &H00000040, Array("3 balls", 0, "5 balls", &H00000040) 'dip 7
.AddFrame 205, 76, 190, "Extra ball alternation", &H04000000, Array("no alternation", 0, "alternate", &H04000000) 'dip 27
.AddFrame 205, 122, 190, "Target special limit", &H01000000, Array("no limit", 0, "one replay per ball", &H01000000) 'dip 25
.AddFrame 205, 169, 190, "Outlane special limit", &H02000000, Array("no limit", 0, "one replay per ball", &H02000000) 'dip 26
.AddFrame 205, 216, 190, "Outlane special lite on after", &H00800000, Array("second target reset", 0, "third target reset", &H00800000) 'dip 24
.AddFrame 205, 263, 190, "Extra ball", &H00400000, Array("no extra ball (bypass)", 0, "award extra ball", &H00400000) 'dip 23
.AddFrame 205, 310, 190, "Melody option", &H00000080, Array("2 tones only", 0, "full melody", &H00000080) 'dip 8
.AddLabel 50, 382, 300, 20, "After hitting OK, press F3 to reset game with new settings."
.ViewDips
End With
End Sub
Set vpmShowDips = GetRef("editDips")


#15 sast05

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Posted 15 January 2012 - 03:02 PM

The DIP switch coding in version 1.02FS seems to be OK. Are you sure you pressed F3 after changing the selection?

Edited by sast05, 15 January 2012 - 03:04 PM.


#16 ninjitsu12

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Posted 15 January 2012 - 03:57 PM

sorry friends.
my keyboard is locked by pressing F6
now solved thanks

Edited by ninjitsu12, 15 January 2012 - 04:43 PM.


#17 starman

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Posted 16 January 2012 - 10:25 PM

I didn't know the table yet. Very colorful and detailed. Plays great.
Thanks, JP!

Servus
Walter