Are you sure? When it is flickering it definitely looks like a graphics error and it doesn't happen in 9.14 at all. Or very much in rev331. I'll try playing with the scales tomorrow though and see if I can get rid of it. Is the idea to just push the flicker outside the field of view?The idea is to get those walls inside the drawing window. So reduce the Yscale by 0,01 until it doesn't give you the error. People have been doing this for years. I adjust the values so they fit to my screen, and we have seen that in other resolutions dropwalls can give those errors. Since the change in VP9 version it may be that the high objects (like ramps) have change a little the rendering view and the table has moved a little down or so, and that error comes up. Solution is still reduce the Yscale
Indeed.. For whatever reason we still have issues with -some- table elements that are going partially offscreen.. I already investigated this issue a lot and added lots of paranoia code to handle things going offscreen, but still the issue is there and currently i'm clueless what to try next.. :/