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Submitter
SUPPORT TOPIC File Information
- Submitted: May 15 2009 06:20 PM
- Last Updated: --
- File Size: 8.26MB
- Views: 5665
- Downloads: 788
- Author(s): Eala Dubh Sidhe
Download Pole Position v0.95
3 Votes
0
An Eala Dubh table from 2003, inspired by the Namco / Atari game.(Technically unfinished; plastics graphics were never completed.)
Rules:
Top rollovers score 1,000 points and spot P-O-L-E. Making P-O-L-E opens ball return gate.
Red and yellow standup targets score 1,000 points or 5,000 points when lit, and spot P-O-S-I. Making P-O-S-I advances lap value from 25,000 points to 50,000 points, 75,000 points, 100,000 points and Special. Lap value remains at 100,000 points after Special is scored.
Lap lane scores 10,000 points and spots T. Spinner scores 100 points and advances MPH. When MPH is full, lap lane flashes to score lap value.
Left channel and right rollover spot I and O, score 3,000 points and light captive ball. Captive ball raises bonus multiplier and scores 10,000 points, and spots GEARS when lit.
Return lane scores 5,000 points and spots N.
Vari-target scores 5,000 points for weak hit, or 25,000 points, spot BRAKES and spot one P-O-L-E letter for full hit.
Purple spot targets score 1,000 points, and spot one P-O-S-I or T-I-O-N letter when their respective pop bumpers are lit. Pop bumpers score 500 points or 3,000 points when lit.
Drop targets score 1,000 points. Dropping all targets resets bank, spots TYRES and scores and advances bank value from 30,000 points to 60,000 points, then 90,000 points.
Ramp cycles score 5,000 points, spot ENGINE and advance RPM. When RPM is full, saucer and outlanes light to advance Rank bonus to 30,000 points, 60,000 points, 90,000 points, 120,000 points and 150,000 points at Rank One. When Rank One is achieved, next full RPM lights saucer for Special. Lap lane lights for Extra Ball at Rank Four and Rank Two.
Completing ENGINE, BRAKES, GEARS and TYRES on Pit Checklist lights saucer for two-ball play. Return gate closes and all scores are doubled for duration of two-ball.
Lit P-O-L-E-P-O-S-I-T-I-O-N letters score 5,000 points at outhole. Top saucer scores 15,000 points plus lit letter bonus value.
Completing P-O-L-E-P-O-S-I-T-I-O-N resets letters and advances holdover bonus to 60,000 points, 120,000 points and 180,000 points. Fourth completion of P-O-L-E-P-O-S-I-T-I-O-N awards Special.
Outlanes score 15,000 points and advance Rank when lit.
Rules:
Top rollovers score 1,000 points and spot P-O-L-E. Making P-O-L-E opens ball return gate.
Red and yellow standup targets score 1,000 points or 5,000 points when lit, and spot P-O-S-I. Making P-O-S-I advances lap value from 25,000 points to 50,000 points, 75,000 points, 100,000 points and Special. Lap value remains at 100,000 points after Special is scored.
Lap lane scores 10,000 points and spots T. Spinner scores 100 points and advances MPH. When MPH is full, lap lane flashes to score lap value.
Left channel and right rollover spot I and O, score 3,000 points and light captive ball. Captive ball raises bonus multiplier and scores 10,000 points, and spots GEARS when lit.
Return lane scores 5,000 points and spots N.
Vari-target scores 5,000 points for weak hit, or 25,000 points, spot BRAKES and spot one P-O-L-E letter for full hit.
Purple spot targets score 1,000 points, and spot one P-O-S-I or T-I-O-N letter when their respective pop bumpers are lit. Pop bumpers score 500 points or 3,000 points when lit.
Drop targets score 1,000 points. Dropping all targets resets bank, spots TYRES and scores and advances bank value from 30,000 points to 60,000 points, then 90,000 points.
Ramp cycles score 5,000 points, spot ENGINE and advance RPM. When RPM is full, saucer and outlanes light to advance Rank bonus to 30,000 points, 60,000 points, 90,000 points, 120,000 points and 150,000 points at Rank One. When Rank One is achieved, next full RPM lights saucer for Special. Lap lane lights for Extra Ball at Rank Four and Rank Two.
Completing ENGINE, BRAKES, GEARS and TYRES on Pit Checklist lights saucer for two-ball play. Return gate closes and all scores are doubled for duration of two-ball.
Lit P-O-L-E-P-O-S-I-T-I-O-N letters score 5,000 points at outhole. Top saucer scores 15,000 points plus lit letter bonus value.
Completing P-O-L-E-P-O-S-I-T-I-O-N resets letters and advances holdover bonus to 60,000 points, 120,000 points and 180,000 points. Fourth completion of P-O-L-E-P-O-S-I-T-I-O-N awards Special.
Outlanes score 15,000 points and advance Rank when lit.
This was and still is my favorite of yours. You should do the plastics sometime...
I have an idea. using droppable walls, you can simulate the lights turning red, yellow and green on the start gate at the plunger lane.
Excellent table buddy
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