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Elvira and the Party Monsters VP91x 1.1


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#41 Sabbat

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Posted 16 October 2010 - 02:57 AM

Hey JP, if you lose your last ball and the BBQ bonus is lit, it stays lit at the beginning of the next game.
If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link

#42 jpsalas

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Posted 16 October 2010 - 03:01 AM

Good to know! smile.gif This is controlled by the rom, and I guess it is one difficulty adjustment. I'm sure there are many settings like this that can be adjusted, like in most of the other ROMs

These are my tables, sorted by date, all them playable with VPX 7 or newer:

vp.jpg

After 18 years making tables, it is time to take a rest and let new authors do their thing.

I guess at last I'll play some more pinball :). But I'm sure I'll make some table updates from time to time :)


#43 Sabbat

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Posted 16 October 2010 - 03:02 AM

Just trying to help!! smile.gif

Wasn't sure if it was suppose to be that way or not smile.gif

Edited by Sabbat Moon, 16 October 2010 - 03:02 AM.

If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link

#44 Mr. Pacman

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Posted 16 October 2010 - 11:40 AM

Thank you JP! Great re-recreation...definitely improved!

#45 Sabbat

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Posted 16 October 2010 - 07:48 PM

also wanted to point out that in your release notes you said that this game was made by Williams.

Should be Bally wink.gif
If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link

#46 ta2686

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Posted 16 October 2010 - 09:08 PM

QUOTE (Sabbat Moon @ Oct 16 2010, 03:48 PM) <{POST_SNAPBACK}>
also wanted to point out that in your release notes you said that this game was made by Williams.

Should be Bally wink.gif


In actuality, although the Bally name is on the machine, the machine was made by Williams. As you recall, Williams bought out Bally and produced machines under the Bally name.
Need to set or reset replay levels on a particular table? These guides will help you:

For Non-DMD tables: Guide to reset replay levels on non-DMD tables

For DMD tables: Guide to set replay levels on DMD tables

Need to change the number of balls per game on a particular table? These guides will help you:

For Non-DMD tables: Guide to set number of balls per game on non-DMD tables

For DMD tables: Guide to set number of balls per game on DMD tables

Need to adjust the volume on DMD based tables? This guide will help you:

Guide to adjust volume on DMD tables

An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:

Excel Spreadsheet of VPM emulated tables

#47 ryukoken

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Posted 16 October 2010 - 11:44 PM

QUOTE (jpsalas @ Oct 15 2010, 02:22 PM) <{POST_SNAPBACK}>
@Desirsar: I guess you're using VP909. Use VP908. VP909 has some issues that need to be fixed. On some tables, when using VP909, the bumpers are inactive.

@TuNk77: Ball hit sounds? I thought about that, and I found out that there is so much sounds and music going on that I dropped adding them to the table, I also dropped hit sounds on rubbers and other objects. But I may add them later.

JP


What OS are you using guys ?? I'm playing this table with VP9.0.9
and bumpers work like a charm,
im under windows XP SP3 and i have
found no really major bug on this release


#48 ANDROID

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Posted 21 October 2010 - 06:13 AM

Thanks for a GGGGRRREEEEAAATTTTT table!!!

For those of us, who cant afford the cabinet options and FS, your full screen tables ROCK!!!

Cant wait for when you have time to tweak, and improve Disarmageddon.


Edited by ANDROID, 21 October 2010 - 06:19 AM.


#49 Ceto

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Posted 04 November 2010 - 01:46 AM

Just incredible, youre a real artist!

Edited by Ceto, 13 November 2010 - 03:26 AM.


#50 DayOffDave

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Posted 13 November 2010 - 01:59 AM

Awesome game dblthumb.gif Thanks so much.

Keep up the good work.

Cheer's.

#51 Decidetto

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Posted 22 December 2010 - 06:17 PM

I found a bug. Or rather a mistake. Lately, I found out that fading lights are actually made up out of two lights, one light per two "animation frames", by dissecting some lights on VP9 tables.
Well, it bugged me that on EatPM, the E light in E-L-V-I-R-A stays lit quite weakly when it should be off completely. When I took that light apart, the bottom light appeared to have the wrong image set as off image. I changed that to match the other lights on the table, and it works okay now happy.gif

So that's maybe something to update?

Oh, and by the way, this table rocks!! It's just about my favourite VP table Worship.gif

Edited by Decidetto, 22 December 2010 - 06:18 PM.

"More pinball, shoot again!"

#52 jpsalas

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Posted 22 December 2010 - 06:28 PM

Yes, I use to do that all the time, and most of the time I found the error. After copy/pasting more than 60 lights per table, some of them are going to be wrong smile.gif. Yes, I can make an update, but it will be be next year smile.gif

JP

These are my tables, sorted by date, all them playable with VPX 7 or newer:

vp.jpg

After 18 years making tables, it is time to take a rest and let new authors do their thing.

I guess at last I'll play some more pinball :). But I'm sure I'll make some table updates from time to time :)


#53 Decidetto

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Posted 22 December 2010 - 06:39 PM

No problem at all! After all, I have the fixed version already! wink.gif
"More pinball, shoot again!"

#54 Sabbat

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Posted 28 March 2011 - 04:03 PM

Thanks for the killer update on my all-time favorite table!!!
If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link

#55 bolt

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Posted 28 March 2011 - 04:32 PM

Wonderful update, thanks again.
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#56 mach2

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Posted 28 March 2011 - 05:15 PM

Thanks JPSalas, perfect dblthumb.gif
Great gameplay, very good table!!

#57 gordon

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Posted 28 March 2011 - 08:46 PM

Thanks!!!!!

fantatic dblthumb.gif

#58 g00se

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Posted 28 March 2011 - 10:00 PM

I love it!! Looks amazing! dblthumb.gif
Thank you JP!

#59 Necro

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Posted 06 May 2011 - 02:44 AM

Hrm...for some reason the transparent ramp and plastic overlays aren't transparent for me. They are a light gray you can't see through. Any ideas? Definitely loading in 9.1.2...

Edited by Necro, 06 May 2011 - 02:44 AM.


#60 mwong168

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Posted 06 May 2011 - 02:59 AM

QUOTE (Necro @ May 5 2011, 10:44 PM) <{POST_SNAPBACK}>
Hrm...for some reason the transparent ramp and plastic overlays aren't transparent for me. They are a light gray you can't see through. Any ideas? Definitely loading in 9.1.2...


Is your playfield monitor set to 16bit or 32bit? Make sure it is 32bit if not and HD render is checked off in the Video Preferences in VP.