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  • Submitted: Aug 27 2016 06:58 AM
  • Last Updated: Jan 07 2017 01:44 PM
  • File Size: 230.6MB
  • Views: 8206
  • Downloads: 2,834
  • Author(s): jpsalas
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 31 Dec 2016 Download JP's Pokémon Pinball 1.2.0
  • 18 Sep 2016 Download JP's Pokémon Pinball 1.1.4
  • 30 Aug 2016 Download JP's Pokémon Pinball 1.1.3

Download JP's Pokémon Pinball 1.2.1

* * * * * 18 Votes



Screenshots
This is an original table, with the layout similar to Stern Kiss.

Read the included manual for an explanation about the rules. In short, the goal of the game is to achieve the highest score by catching Pokémon.
Hatching eggs and catching Pokémon give the highest scores (and bonus). You'll get plenty of extra modes, with multiballs, combos, jackpots, and coins to upgrade your ball.
The table can also be played in FS mode, and the DMD will be rotated.
The table was made with the beta VPX 10.2 rev 2765, but it plays fine with 10.1.
 
I made the table for a friend from work who is a real fan of Pokémon, and now of Pokékom Go (actually it was for his son, as he said, yeah right ;) ). I didn't knew anything about Pokémon, and I don't play Pokémon Go either, but this is what I could for him :) I have only added the first 151 Pokémon, can you cach'em all?
 
Greetings
JP

What's New in Version 1.2.1 (See full changelog)

  • 1.2.1 Update 07.01.2017
  • - Fixed UltraDMD using too much CPU when running in FS mode
  • - Changed the scoring when hatching eggs or catching Pokémon so more points are diverted to the bonus.
  • - Fixed bumper lights so they follow the Pokémon levels (they weren't reset, but the score were reset after catching a Pokémon)
  • - Added sounds to the bonus count.
  • 1.2.0 Updated 31.12.2016
  • - Updated for VPX 10.2
  • - Limit the number of balls during a multiball
  • - Save the pokemons caught with each ball
  • - Show all the Pokémons caught at the end of the game
  • - Reduced the numbers of hits needed to catch a pokemon. Now it is 2, 3 or 4 hits depending of the pokemon level.
  • 1.1.4 Updated 18.09.2016
  • - arngrim added DOF commands
  • - changed the fading flashers routine with the FlashForMs routine.
  • 1.1.3 Updated 30.8.2016
  • - changed the logic around the autoplunger so it works as expected (during multiballs and during and after a ballsaver)
  • 1.1.2 Updated 28.8.2016
  • - Just a few small fixes here and there. Still the autoplunger stops from time to time.
  • 1.1.1 Updated 28 August 2016
  • - Fixed the Autoplunger (again)
  • - Fixed the Catching of Pokemon showing the wrong picture (it was showing a prize from the slot machine)
  • 1.1.0 Updated 28 August 2016
  • - Added Pokémon sounds to hit targets
  • - Added the latest scores to the Attract mode
  • - Fixed autoplunger not working during multiball
  • - Fixed then gameover song/sound was not playing
  • - Fixed coin frenzy mode giving coins even if the corresponding light was off.
  • - Fixed some the overlapping text on dmd
  • 1.0.0 released 27 August 2016




Looking forward to test it.. Looks awesome from the screenshot!

Thx  JP!

 

nice, with all the pokemon go craze in the world

 

this is a welcome

Awesome, I just had two games ;)

Photo
Jonathan Fischer
Aug 27 2016 04:40 PM

Great look and feel. My daughter (and I) love the various poke balls that change as you play. Such a fun game!

Thank You JP!

Hi! JP! Thank you very much ! Another one for my cab! My son will enjoy it , too! He plays Pokémon Go!   :)

Photo
strangeleo72
Aug 27 2016 06:42 PM

WOOOW.... there here a great news!! thanks JP!!! its a Sorprise!!!

the physics are so REAL! amazing!!!!

Thanks for all your comments :)

Amazing recreation as always :)  Thank you :)

because of this table my son is now interested in pinball!  Great table, thank you sooo much.  can't wait till someone makes a b2s for it


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